Two hundred and seventy-four years after the fall of the WorldWeb in Fall of Hyperion, Raoul Endymion is sent on a quest. Retrieving Aenea from the Sphinx before the Church troops reach her is only the beginning. With help from a blue-skinned android named A. Bettik, Raoul and Aenea travel the river Tethys, pursued by Father Captain Frederico DeSoya, an influential warrior-priest and his troops. The shrike continues to make enigmatic appearances, and while many questions were raised in Hyperion and Fall of Hyperion, still more are raised here. Raoul's quest will continue in at least one more volume.
This series has something for everyone: Simmons's prose is imaginative and stylistically varied; point-of-view and time-scale are handled with finesse; the action is always gripping; the device of Old Earth allows Simmons to work in entertaining references to present-day culture; and the technology raises bizarre questions of ethics and morality in its use of repeated death and resurrection.
After a recent foray into the horror field (Fires of Eden, LJ 11/15/94), the multitalented Simmons returns to the sf genre with a sequel to the Hugo Award-winning Hyperion (Doubleday, 1989) and The Fall of Hyperion (LJ Copyright 1995 Reed Business Information, Inc.
The stunning continuation of the epic adventure begun in
This densely plotted book concludes the futuristic tale begun in Hyperion . Earth has long since been destroyed, and humans now occupy more than 150 worlds linked by the Web, an instantaneous travel system created and operated by artificial intelligences (AIs--self-aware, highly advanced computers). These worlds are about to war with the Ousters, a branch of humanity that has disdained dependency on the AIs. At risk are the planet Hyperion, its mysterious Tombs that travel backward in time, and the Shrike, its god/avatar of pain or retribution. The narrative focuses on the government of the Web and its leader, Meina Gladstone, as observed by Joseph Severn, a cybernetic re-creation of the poet John Keats, and seven Shrike pilgrims, who may affect the war's outcome. Simmons pits good against evil, with the religions of man and those of the machines battling for supremacy. Despite his grand scale, however, he fashions intensely human individuals whom the reader will take to heart. Copyright 1990 Reed Business Information, Inc.
EDITORIAL REVIEW: Few books have captivated the imagination and won the devotion and praise of readers and critics everywhere as has George R. R. Martin’s monumental epic cycle of high fantasy. Now, in **A Feast for Crows**, Martin delivers the long-awaited fourth book of his landmark series, as a kingdom torn asunder finds itself at last on the brink of peace...only to be launched on an even more terrifying course of destruction.**A Feast for Crows**It seems too good to be true. After centuries of bitter strife and fatal treachery, the seven powers dividing the land have decimated one another into an uneasy truce. Or so it appears....With the death of the monstrous King Joffrey, Cersei is ruling as regent in King’s Landing. Robb Stark’s demise has broken the back of the Northern rebels, and his siblings are scattered throughout the kingdom like seeds on barren soil. Few legitimate claims to the once desperately sought Iron Throne still exist—or they are held in hands too weak or too distant to wield them effectively. The war, which raged out of control for so long, has burned itself out. But as in the aftermath of any climactic struggle, it is not long before the survivors, outlaws, renegades, and carrion eaters start to gather, picking over the bones of the dead and fighting for the spoils of the soon-to-be dead. Now in the Seven Kingdoms, as the human crows assemble over a banquet of ashes, daring new plots and dangerous new alliances are formed, while surprising faces—some familiar, others only just appearing—are seen emerging from an ominous twilight of past struggles and chaos to take up the challenges ahead. It is a time when the wise and the ambitious, the deceitful and the strong will acquire the skills, the power, and the magic to survive the stark and terrible times that lie before them. It is a time for nobles and commoners, soldiers and sorcerers, assassins and sages to come together and stake their fortunes...and their lives. For at a feast for crows, many are the guests—but only a few are the survivors.*From the Hardcover edition.*
EDITORIAL REVIEW: Here is the second volume in GEORGE R. R. MARTIN’S magnificent cycle of novels that includes **A Game of Thrones** and **A Storm of Swords**. As a whole, this series comprises a genuine masterpiece of modern fantasy, bringing together the best the genre has to offer. Magic, mystery, intrigue, romance, and adventure fill these pages and transport us to a world unlike any we have ever experienced. Already hailed as a classic, GEORGE R. R. MARTIN’S stunning series is destined to stand as one of the great achievements of imaginative fiction.**A CLASH OF KINGS**A comet the color of blood and flame cuts across the sky. Two great leaders—Lord Eddard Stark and Robert Baratheon—who hold sway over an age of enforced peace are dead, victims of royal treachery. Now, from the ancient citadel of Dragonstone to the forbidding shores of Winterfell, chaos reigns. Six factions struggle for control of a divided land and the Iron Throne of the Seven Kingdoms, preparing to stake their claims through tempest, turmoil, and war. It is a tale in which brother plots against brother and the dead rise to walk in the night. Here a princess masquerades as an orphan boy; a knight of the mind prepares a poison for a treacherous sorceress; and wild men descend from the Mountains of the Moon to ravage the countryside. Against a backdrop of incest and fratricide, alchemy and murder, victory may go to the men and women possessed of the coldest steel...and the coldest hearts. For when kings clash, the whole land trembles.
SUMMARY: "Robert Jordan has come to dominate the world Tolkien began to reveal."--The New York Times The Wheel of Time turns, and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow. Let the Dragon ride again on the winds of time. THE WHEEL OF TIME Book One: The Eye of the World Book Two: The Great Hunt Book Three: The Dragon Reborn Book Four: The Shadow Rising Book Five: The Fires of Heaven Book Six: Lord of Chaos Book Seven: A Crown of Swords Book Eight: The Path of Daggers Book Nine: Winter's Heart Book Ten: Crossroads of Twilight
SUMMARY: In this sequel to the phenomenal New York Times bestseller The Fires of Heaven, we plunge again into Robert Jordan's extraordinarily rich, totally unforgettable world: On the slopes of Shayol Ghul, the Myrddraal swords are forged, and the sky is not the sky of this world; In Salidar the White Tower in exile prepares an embassy to Caemlyn, where Rand Al'Thor, the Dragon Reborn, holds the throne--and where an unexpected visitor may change the world.... In Emond's Field, Perrin Goldeneyes, Lord of the Two Rivers, feels the pull ofta'verentota'verenand prepares to march.... Morgase of Caemlyn finds a most unexpected, and quite unwelcome, ally....And south lies Illian, where Sammael holds sway....
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Amazon.com Review
Two hundred and seventy-four years after the fall of the WorldWeb in Fall of Hyperion, Raoul Endymion is sent on a quest. Retrieving Aenea from the Sphinx before the Church troops reach her is only the beginning. With help from a blue-skinned android named A. Bettik, Raoul and Aenea travel the river Tethys, pursued by Father Captain Frederico DeSoya, an influential warrior-priest and his troops. The shrike continues to make enigmatic appearances, and while many questions were raised in Hyperion and Fall of Hyperion, still more are raised here. Raoul's quest will continue in at least one more volume.
This series has something for everyone: Simmons's prose is imaginative and stylistically varied; point-of-view and time-scale are handled with finesse; the action is always gripping; the device of Old Earth allows Simmons to work in entertaining references to present-day culture; and the technology raises bizarre questions of ethics and morality in its use of repeated death and resurrection.
From Library Journal
After a recent foray into the horror field (Fires of Eden, LJ 11/15/94), the multitalented Simmons returns to the sf genre with a sequel to the Hugo Award-winning Hyperion (Doubleday, 1989) and The Fall of Hyperion (LJ
Copyright 1995 Reed Business Information, Inc.