在鲁迅的全部创作生涯中,杂文无论在数量还是质量上都占有着相当重要的地位。他的杂文也是我们认识中国人,认识中国社会、中国历史、中国文化的最可靠、最生动深刻的文本。本书收录了鲁迅《坟》《热风》《华盖集》《南腔北调集》《二心集》《且介亭杂文》等13个杂文集,每个杂文集中精选经典篇目,包括《我之节烈观》《并非闲话》《无花的蔷薇》《中国人的生命圈》《无声的中国》等。
A revelatory exploration of the hottest trend in technology and the dramatic impact it will have on the economy, science, and society at large.
Which paint color is most likely to tell you that a used car is in good shape? How can officials identify the most dangerous New York City manholes before they explode? And how did Google searches predict the spread of the H1N1 flu outbreak?
The key to answering these questions, and many more, is big data. “Big data” refers to our burgeoning ability to crunch vast collections of information, analyze it instantly, and draw sometimes profoundly surprising conclusions from it. This emerging science can translate myriad phenomena—from the price of airline tickets to the text of millions of books—into searchable form, and uses our increasing computing power to unearth epiphanies that we never could have seen before. A revolution on par with the Internet or perhaps even the printing press, big data will change the way we think about business, health, politics, education, and innovation in the years to come. It also poses fresh threats, from the inevitable end of privacy as we know it to the prospect of being penalized for things we haven’t even done yet, based on big data’s ability to predict our future behavior.
In this brilliantly clear, often surprising work, two leading experts explain what big data is, how it will change our lives, and what we can do to protect ourselves from its hazards. Big Data is the first big book about the next big thing.
www.big-data-book.com
Q. What did it take to write Big Data?
A. Kenn has written about technology and business from Europe, Asia, and the US for The Economist, and is well-connected to the data community. Viktor had researched the information economy as a professor at Harvard and now at Oxford, and his book Delete had been well received. So we thought we had a good basis to make a contribution in the area. As we wrote the book, we had to dig deep to find unheard stories about big data pioneers and interview them. We wanted Big Data to be about a big idea, but also to be full of examples and success stories -- and be engrossing to read.
Q. Are you big data’s cheerleaders?
A. Absolutely not. We are the messengers of big data, not its evangelists. The big data age is happening, and in the book we take a look at the drivers, and big data’s likely trajectory: how it will change how we work and live. We emphasize that the fundamental shift is not in the machines that calculate data, but in the data itself and how we use it.
Q. In discovering big data applications, what was your biggest surprise?
A. It is tempting to say that it was predicting exploding manholes, tracking inflation in real time, or how big data saves the lives of premature babies. But the biggest surprise for us perhaps was the very diversity of the uses of big data, and how it already is changing people’s everyday world. Many people see big data through the lens of the Internet economy, since Google and Facebook have so much data. But that misses the point: big data is everywhere.
Q. Is Big Data then primarily a story about economic efficiency?
A. Big data improves economic efficiency, but that’s only a very small part of the story. We realized when talking to dozens and dozens of big data pioneers that it improves health care, advances better education, and helps predict societal change—from urban sprawl to the spread of the flu. Big data is roaring through all sectors of the economy and all areas of life.
Q. So big data offers only “upside”?
A. Not at all. We are very concerned about what we call in our book “the dark side of big data.” However the real challenge is that the problem is not necessarily where we initially tend to think it is, such as surveillance and privacy. After looking into the potential misuses of big data, we became much more troubled by “propensity” -- that is, big data predictions being used to police and punish. And by the “fetishization” of data that may occur, whereby organizations may blindly defer to what the data says without understanding its limitations.
Q. What can we do about this “dark side”?
A. Knowing about it is the first step. We thought hard to suggest concrete steps that can be taken to minimize and mitigate big data’s risk, and came up with a few ways to ensure transparency, guarantee human free will, and strike a better balance on privacy and the use of personal information. These are deeply serious issues. If we do not take action soon, it might be too late.
"Every decade, there are a handful of books that change the way you look at everything. This is one of those books. Society has begun to reckon the change that big data will bring. This book is an incredibly important start."—Lawrence Lessig, Roy L. Furman Professor of Law, Harvard Law School, and author of Remix and Free Culture
"This brilliant book cuts through the mystery and the hype surrounding big data.A must-read for anyone in business, information technology, public policy, intelligence, and medicine. And anyone else who is just plain curious about the future."—John Seely Brown, former Chief Scientist, Xerox Corp., and head of Xerox Palo Alto Research Center
"Big Data breaks new ground in identifying how today’s avalanche of information fundamentally shifts our basic understanding of the world. Argued boldly and written beautifully, the book clearly shows how companies can unlock value, how policymakers need to be on guard, and how everyone’s cognitive models need to change."—Joi Ito, Director of the MIT Media Lab
"Big Data is a must-read for anyone who wants to stay ahead of one of the key trends defining the future of business."—Marc Benioff, Chairman and CEO, salesforce.com
"An optimistic and practical look at the Big Data revolution — just the thing to get your head around the big changes already underway and the bigger changes to come."—Cory Doctorow, boingboing.com
"Just as water is wet in a way that individual water molecules aren’t, big data can reveal information in a way that individual bits of data can’t. The authors show us the surprising ways that enormous, complex, and messy collections of data can be used to predict everything from shopping patterns to flu outbreaks."—Clay Shirky, author of Cognitive Surplus and *Here Comes Everybody
"The book teems with great insights on the new ways of harnessing information, and offers a convincing vision of the future. It is essential reading for anyone who uses — or is affected by — big data."—Jeff Jonas, IBM Fellow & Chief Scientist, IBM Entity Analytics
“What I’m certain about is that Big Data will be the defining text in the discussion for some time to come.”—Forbes.com
“The authors make clear that ‘big data’ is much more than a Silicon Valley buzzword… No other book offers such an accessible and balanced tour of the many benefits and downsides of our continuing infatuation with data.”—Wall Street Journal
"Plenty of books extol the technical marvels of our information society, but this is an original analysis of the information itself—trillions of searches, calls, clicks, queries and purchases....A fascinating, enthusiastic view of the possibilities of vast computer correlations and the entrepreneurs who are taking advantage of them."—STARRED Kirkus Reviews
"This book offers important insights and information"—Booklist
"'big data' [is] one of the buzzwords of corporate executives, tech-savvy politicians, and worried civil libertarians. If you want to know what they’re all talking about, then Big Data is the book for you, a comprehensive and entertaining introduction to a very large topic....Mayer-Schönberger and Cukier offer up some sensible suggestions on how we can have the blessings of big data and our freedoms, too. Just as well; their lively book leaves no doubt that big data’s growth spurt is just beginning."—Boston Globe
`Review from previous edition Simon Blackburn's short book takes the big moral questions head on and does so brilliantly. . . a witty, vivid writer with an enviable popular touch . . . this is a wonderfully enlightening book.' Ben Rogers, Sunday Telegraph,
`full of good sense' Sunday Times
`But for anyone wondering how big questions have bothered us over the years, this witty, rigorous book fills in the gaps.' PLAY, The Times
`always lively and never simplistic' Waterstone's Quarterly January 2002
`Good clearheaded stuff' Ted Honderich, The Times
`enjoyable and extremely readable . . . Blackburn . . . is breezy, helpful, reassuring' The Philosopher's Magazine
`sparklingly clear' Guardian
`a first rate and accessible guide which tackles the huge, perpetual questions' Nottingham Evaning Post
Our self-image as moral, well-behaved creatures is dogged by scepticism, relativism, hypocrisy, and nihilism, by the fear that in a Godless world science has unmasked us as creatures fated by our genes to be selfish and tribalistic, or competitive and aggressive. In this clear introduction to ethics Simon Blackburn tackles the major moral questions surrounding birth, death, happiness, desire and freedom, showing us how we should think about the meaning of life, and how we should mistrust the soundbite-sized absolutes that often dominate moral debates.
Marriage can be a real killer. One of the most critically acclaimed suspense writers of our time, New York Times bestseller Gillian Flynn takes that statement to its darkest place in this unputdownable masterpiece about a marriage gone terribly, terribly wrong. The Chicago Tribune proclaimed that her work “draws you in and keeps you reading with the force of a pure but nasty addiction.” Gone Girl’s toxic mix of sharp-edged wit and deliciously chilling prose creates a nerve-fraying thriller that confounds you at every turn. On a warm summer morning in North Carthage, Missouri, it is Nick and Amy Dunne’s fifth wedding anniversary. Presents are being wrapped and reservations are being made when Nick’s clever and beautiful wife disappears from their rented McMansion on the Mississippi River. Husband-of-the-Year Nick isn’t doing himself any favors with cringe-worthy daydreams about the slope and shape of his wife’s head, but passages from Amy's diary reveal the alpha-girl perfectionist could have put anyone dangerously on edge. Under mounting pressure from the police and the media—as well as Amy’s fiercely doting parents—the town golden boy parades an endless series of lies, deceits, and inappropriate behavior. Nick is oddly evasive, and he’s definitely bitter—but is he really a killer? As the cops close in, every couple in town is soon wondering how well they know the one that they love. With his twin sister, Margo, at his side, Nick stands by his innocence. Trouble is, if Nick didn’t do it, where is that beautiful wife? And what was in that silvery gift box hidden in the back of her bedroom closet? With her razor-sharp writing and trademark psychological insight, Gillian Flynn delivers a fast-paced, devilishly dark, and ingeniously plotted thriller that confirms her status as one of the hottest writers around.
Amazon Best Books of the Month, June 2012: On their fifth wedding anniversary, Nick’s wife Amy disappears. There are signs of struggle in the house, and Nick quickly becomes the prime suspect. It doesn’t help that Nick hasn’t been completely honest with the police, and, as Amy’s case drags out for weeks, more and more vilifying evidence appears against him--but Nick maintains his innocence. Alternating points of view between Nick and Amy, Gillian Flynn creates an untrustworthy world that changes from chapter to chapter. Calling Gone Girl a psychological thriller is an understatement. As revelation after revelation unfolds, it becomes clear that the truth does not exist in the middle of Nick and Amy’s points of view; it is far darker, more twisted, and creepier than you can imagine. Gone Girl is masterfully plotted, and the suspense doesn’t waver for a single page. It’s one of those books you will feel the need to discuss as soon as you finish it, because the ending doesn’t just come--it punches you in the gut. --Caley Anderson
You might say I specialize in difficult characters. Damaged, disturbed, or downright nasty. Personally, I love each and every one of the misfits, losers, and outcasts in my three novels. My supporting characters are meth tweakers, truck-stop strippers, backwoods grifters ...
But it's my narrators who are the real challenge.
In Sharp Objects, Camille Preaker is a mediocre journalist fresh from a stay at a psychiatric hospital. She's an alcoholic. She's got impulse issues. She's also incredibly lonely. Her best friend is her boss. When she returns to her hometown to investigate a child murder, she parks down the street from her mother's house "so as to seem less obtrusive." She has no sense of whom to trust, and this leads to disaster.
Camille is cut off from the world but would rather not be. In Dark Places, narrator Libby Day is aggressively lonely. She cultivates her isolation. She lives off a trust fund established for her as a child when her family was massacred; she isn't particularly grateful for it. She's a liar, a manipulator, a kleptomaniac. "I have a meanness inside me, real as an organ," she warns. "Draw a picture of my soul and it'd be a scribble with fangs." If Camille is overly grateful when people want to befriend her, Libby's first instinct is to kick them in their shins.
In those first two novels, I explored the geography of loneliness--and the devastation it can lead to. With Gone Girl, I wanted to go the opposite direction: what happens when two people intertwine their lives completely.I wanted to explore the geography of intimacy--and the devastation it can lead to. Marriage gone toxic.
Gone Girl opens on the occasion of Amy and Nick Dunne's fifth wedding anniversary. (How romantic.) Amy disappears under very disturbing circumstances. (Less romantic.) Nick and Amy Dunne were the golden couple when they first began their courtship. Soul mates. They could complete each other's sentences, guess each other's reactions. They could push each other's buttons. They are smart, charming, gorgeous, and also narcissistic, selfish, and cruel.
They complete each other--in a very dangerous way.
"Ice-pick-sharp... Spectacularly sneaky... Impressively cagey... "Gone Girl" is Ms. Flynn's dazzling breakthrough. It is wily, mercurial, subtly layered and populated by characters so well imagined that they're hard to part with -- even if, as in Amy's case, they are already departed. And if you have any doubts about whether Ms. Flynn measures up to Patricia Highsmith's level of discreet malice, go back and look at the small details. Whatever you raced past on a first reading will look completely different the second time around." --Janet Maslin, "New York Times ""An ingenious and viperish thriller... It's going to make Gillian Flynn a star... The first half of "Gone Girl" is a nimble, caustic riff on our Nancy Grace culture and the way in which ''The butler did it'' has morphed into ''The husband did it.'' The second half is the real stunner, though. Now I really am going to shut up before I spoil what instantly shifts into a great, breathless read. Even as "Gone Girl" grows truly twisted and wild, it says smart things about how tenuous power relations are between men and women, and how often couples are at the mercy of forces beyond their control. As if that weren't enough, Flynn has created a genuinely creepy villain you don't see coming. People love to talk about the banality of evil. You're about to meet a maniac you could fall in love with. A" "--"Jeff Giles, "Entertainment Weekly""An irresistible summer thriller with a twisting plot worthy of Alfred Hitchcock. Burrowing deep into the murkiest corners of the human psyche, this delectable summer read will give you the creeps and keep you on edge until the last page." "--People" (four stars) "[A] thoroughbred thriller about the nature of identity and the terrible secrets that can survive and thrive in even the most intimate relationships. "Gone Girl" begins as a whodunit, but by the end it will have you wondering whether there's any such thing as a who at all." "--"Lev Grossman, "Time"
EDITORIAL REVIEW: The #1 New York Times bestseller: a brilliant account—character-rich and darkly humorous—of how the U.S. economy was driven over the cliff. When the crash of the U. S. stock market became public knowledge in the fall of 2008, it was already old news. The real crash, the silent crash, had taken place over the previous year, in bizarre feeder markets where the sun doesn’t shine, and the SEC doesn’t dare, or bother, to tread: the bond and real estate derivative markets where geeks invent impenetrable securities to profit from the misery of lower- and middle-class Americans who can’t pay their debts. The smart people who understood what was or might be happening were paralyzed by hope and fear; in any case, they weren’t talking. The crucial question is this: Who understood the risk inherent in the assumption of ever-rising real estate prices, a risk compounded daily by the creation of those arcane, artificial securities loosely based on piles of doubtful mortgages? Michael Lewis turns the inquiry on its head to create a fresh, character-driven narrative brimming with indignation and dark humor, a fitting sequel to his #1 best-selling Liar’s Poker. Who got it right? he asks. Who saw the real estate market for the black hole it would become, and eventually made billions of dollars from that perception? And what qualities of character made those few persist when their peers and colleagues dismissed them as Chicken Littles? Out of this handful of unlikely—really unlikely—heroes, Lewis fashions a story as compelling and unusual as any of his earlier bestsellers, proving yet again that he is the finest and funniest chronicler of our times.
SUMMARY: Under Andy Grove's leadership, Intel has become the world's largest chipmaker, the fifth-most-admired company in America, and the seventh-most-profitable company among the Fortune 500. You don't achieve rankings like these unless you have mastered a rare understanding of the art of business and an unusual way with its practice.Few CEOs can claim this level of consistent record-breaking success. Grove attributes much of this success to the philosophy and strategy he reveals in Only the Paranoid Survive--a book that is unique in leadership annals for offering a bold new business measure, and for taking the reader deep inside the workings of a major corporation. Grove's contribution to business thinking concerns a new way of measuring the nightmare moment every leader dreads--the moment when massive change occurs and all bets are off. The success you had the day before is gone, destroyed by unforeseen changes that hit like a stage-six rapid. Grove calls such moments Strategic Inflection Points, and he has lived through several. When SlPs hit, all rules of business shift fast, furiously, and forever. SlPs can be set off by almost anything--megacompetition, an arcane change in regulations, or a seemingly modest change in technology.Yet in the watchful leader's hand, SlPs can be an ace. Managed right, a company can turn a SIP into a positive force to win in the marketplace and emerge stronger than ever.To achieve that level of mastery over change, you must know its properties inside and out. Grove addresses questions such as these: What are the stages of these tidal waves? What sources do you turn to in order to foresee dangers before trouble announces itself? When threats abound, how do you deal with your emotions, your calendar, your career--as well as with your most loyal managers and customers, who may cling to tradition?No stranger to risk, Grove examines his own record of success and failure, including the drama of how he navigated the events of the Pentium flaw, which threatened Intel in a major way, and how he is dealing with the SIP brought on by the Internet. The work of a lifetime of reflection, Only the Paranoid Survive is a contemporary classic of leadership skills.
"A sexy, magical romp, sure to bring de la Cruz a legion of new fans." --Kelley Armstrong, New York Times bestselling author of The Otherworld series
From the author of the highly addictive and bestselling Blue Bloods series, with almost 3 million copies sold, comes a new novel, Melissa de la Cruz's first for adults, featuring a family of formidable and beguiling witches.
The three Beauchamp women--Joanna and her daughters Freya and Ingrid--live in North Hampton, out on the tip of Long Island. Their beautiful, mist-shrouded town seems almost stuck in time, and all three women lead seemingly quiet, uneventful existences. But they are harboring a mighty secret--they are powerful witches banned from using their magic. Joanna can resurrect people from the dead and heal the most serious of injuries. Ingrid, her bookish daughter, has the ability to predict the future and weave knots that can solve anything from infertility to infidelity. And finally, there's Freya, the wild child, who has a charm or a potion that can cure most any heartache.
For centuries, all three women have been forced to suppress their abilities. But then Freya, who is about to get married to the wealthy and mysterious Bran Gardiner, finds that her increasingly complicated romantic life makes it more difficult than ever to hide her secret. Soon Ingrid and Joanna confront similar dilemmas, and the Beauchamp women realize they can no longer conceal their true selves. They unearth their wands from the attic, dust off their broomsticks, and begin casting spells on the townspeople. It all seems like a bit of good-natured, innocent magic, but then mysterious, violent attacks begin to plague the town. When a young girl disappears over the Fourth of July weekend, they realize it's time to uncover who and what dark forces are working against them.
With a brand-new cast of characters, a fascinating and fresh world to discover, and a few surprise appearances from some of the Blue Blood fan favorites, this is a page-turning, deliciously fun, magical summer read fraught with love affairs, witchcraft, and an unforgettable battle between good and evil.
Melissa de la Cruz is the author of the New York Times and USA Today bestselling series Blue Bloods, which has three million copies in print. She is a former journalist who has contributed to many publications, including Glamour, Cosmopolitan, Harper's Bazaar, Allure, and Marie Claire. She spent many summers on Shelter Island, which served as the inspiration for the fictional town of North Hampton. She lives in Los Angeles and Palm Springs with her family and is hard at work on the second book in the Beauchamp Family series.
EDITORIAL REVIEW: In the thirty-third thrilling escapade in Piers Anthony’s rousing Xanth fantasy series, an adventurous arachnid named Jumper must assume human form to save the enchanted realm from a cosmic peril. A cataclysmic battle between two all-powerful Demons has severed a mystical connection that joins Xanth to our own world. The key to restoring it is hidden within a cryptic prophecy that Jumper discovers when he is suddenly transformed from spider to man. As he sets out to discern the prophecy's meaning, he gathers about him a half dozen alluring damsels who do their best to help him solve the riddle while vying for his attentions. But a seductive siren and her demonic consort have determined to use their wiles to lure Jumper and his lovely companions away from their urgent mission. In a madcap adventure that is alternately harrowing and hilarious, they soon discover that danger, deception, and even true love may be found where they least expect it. In *Jumper Cable*, master storyteller Piers Anthony spins a wild and witty web of wonder that is sure to captivate fans of fantastic adventure everywhere!
SUMMARY: The future of Xanth is in frightful peril. A powerful magical bird named Ragna Roc has embarked on a campaign to become absolute ruler of that mystical realm. Those who swear loyalty to him are spared. The rest have simply disappeared.So powerful are Ragna’s sorceries that even the Good Magician Humfrey dares not confront him directly. Instead he enlists Cyrus the Cyborg, a handsome half-human playwright with little knowledge of the world, in a stealthy subterfuge. Cyrus must assemble a troupe of traveling players to attract Ragna’s interest. And hidden in disguise among the bevy of beautiful young actresses are the young princesses, Melody, Harmony, and Rhythm, whose magics might just be a match for the evil bird.But Ragna has planted a spy in the midst of the troupe, one who knows their deepest secrets, including the true nature of Cyrus’s forbidden love for one of the young princesses. Only a mysterious child called Kadence, and a cryptic clue — “Two to the Fifth" — may give the companions the edge they need to defeat Ragna’s dictatorial dreams.Brimming with passion and merriment, drama and deception, Piers Anthony’s thirty-second Xanth fantasy is a pun-packed performance sure to provoke applause and ovations from the series’ myriad fans.
SUMMARY: When the Good Magician Humfrey's son Hugo suddenly vanishes, his disappearance sets in motion a series of madcap misadventures that send a collection of colorful characters on a perilous pair of parallel quests. Among them are Debra, a pretty young girl beset by an obnoxious curse; Hugo's beloved wife Wira, whose sightlessness is balanced by a talent for sensitivity, Happy and Fray, a pair of sprightly storm-spirits; Nimbus, the Demon Xanth's own son; and the mysterious outlaw known as the Random Factor.As they travel through some of the magical realm's most astonishing locales, these unwitting adventurers discover they are key players in a grand drama whose origins reach back to the origins of time itself. Filled with exhilaration and excitement, ribaldry and romance, "Air Apparent "is a fabulous new fantasy saga from the lively imagination of master storyteller Piers Anthony.
SUMMARY: Surprise Golem has just lost her brand-new baby. The Stork assigned to deliver her eagerly awaited Bundle of Joy has inexplicably refused to surrender it, flying off instead through a hole in the fabric of reality. Now, to track down her offspring, Surprise must lead an ill-assorted assemblage of confederates on a desperate quest through dozens of different Xanths. But sinister, unseen forces are determined to stop her. And in order to find her child, Surprise may have to lose her heart. Startling, stimulating, stirring, and surprising, Stork Naked is a rollicking and revealing new fantasy adventure lusciously laced with dozens of dangers and delights, lovingly fashioned with all of Piers Anthony’s celebrated storytelling skills.
SUMMARY: A relentless horde of renegade robots has plunged the fate of Xanth in dire peril. All that stands between the enchanted land and destruction is a most unlikely hero, a moody, mild-mannered Goblin named Goody, who must summon all of his courage and determination to overcome this abominable army of automatons. Brimming with heart-stopping adventure and heart-warming delight, overflowing with wicked wit and wanton wordplay, Pet Peeve is Piers Anthony in rare form, an exceptional new chapter in the continuing chronicles of Xanth.
EDITORIAL REVIEW: When Clio, the Muse of History, sat down to pen the twenty-eighth volume in the Chronicles of Xanth, she was stunned to discover it was already there! And, what was worse, it was totally unreadable, for the words on its pages were fuzzed beyond comprehension. Vexed and bewildered, and more than a little concerned, Clio resolved to leave the quiet comfort of her study on the slopes of Mount Parnassus, and ask her old friend, the Good Magician Humfrey, to search a solution to her problem in his Book of Answers. But, much to her consternation, Humfrey required her to perform a magical Service before she could acquire her Answer: to rescue Xanth's dragons from the verge of extinction before the delicate balance of its wildlife was permanently thrown out of whack. Her momentous mission lead her to a dangerous Dragon World hidden amongst the Moons of Ida, across a perilous landscape filled with wonder and danger, in search of the fabled Currant, a very rare red berry that might hold the secret she sought. Along the way she acquired a fellowship of companions, including the brave and beautiful Becka Dragongirl, a pair of pocket dragons named Drew and Drusie, a charming young child called Ciriana whose destiny was somehow entwined with hers, and Sherlock, a sweet but homely man from Mundania who might just be a master magician himself. Together they gradually began to unravel the momentous mystery of Xanth's missing history. And Clio began to realize that Sherlock's enchantments had begun to work their way into her heart.
SUMMARY: For nearly three decades, Piers Anthony's bestselling Xanth series has been delighting tens of thousands of fantasy fans around the world. Now, with Cube Route, the series' twenty-seventh adventure, Anthony has penned a tale that adds another dimension to this exciting saga.In the magical land of Xanth, wishes are far more than mere words. So when a Plain Jane called Cube whispers a wistful wish to be beautiful, she finds herself leading a company of colorful companions on a search for the mysterious Cube Route--a perilous path that leads to danger, adventure, and perhaps her heart's desire as well.This curious quest takes them all over Xanth, into the mythical realm of Phaze, and even to our own world, where Cube rescues a beautiful human woman from a very ugly situation, ending at last in a mysterious Counter-Xanth where things can be transformed into their opposites in the wink of an eye.A rollicking tale brimming with laughter, wonder, and enchantment, Cube Route is also a moving exploration of the beauty that dwells within all of us.
SUMMARY: A Spot of Trouble An innocent piece of Mundane Snail Mail has provoked the dreaded Demon Jupiter to hurl his Red Spot at the magical land of Xanth. As the dire Dot draws closer, the unwelcome ordeal of saving the enchanted realm falls to Umlaut, an unlikely lad with an unknown past and an uncertain future. With a handful of colorful companions at his side, Umlaut must unravel a high-stakes intergalactic puzzle, uncover the secret of his mysterious past, and learn to understand the urgings of his own heart. It might have been the merest chance that brought Umlaut to Castle Zombie that morning and launched him on a harrowing adventure. But in the magical land of Xanth, things are seldom left to chance, and adventures lurk around every corner. An unassuming young man with a uncanny knack for attracting lovely young ladies and an uncommon talent for emulating anyone he wished, Umlaut was forced to flee a flock of overly friendly females by disguising himself as a Zombie girl. In his haste to find a hiding place, he found himself face-to-face with a dreadful dragon and feared he would soon meet his end. But in Xanth, things are seldom exactly as they seem, and he soon discovered that the dragon was really a sinuous female sea serpent named Sesame, with a gift similar to his own, who had become accidentally entrapped in the Castle's dungeon. When the two happen upon a packet of mail from Earth delivered by mischance to the Zombie King, they inadvertently set in motion a sinister scheme that could spell the end of Xanth. A letter they forward to the Demon Jupiter unexpectedly enrages him, causing him to send his own Red Spot hurtling toward Xanth. Soon everything is up in a heaval, for no one knows how to avert this interplanetary peril. Even the Good Magician Humfrey is baffled, for some strange force has obscured the future. In desperation, he instructs Umlaut and Sesame to deliver the remaining letters to their far-flung recipients, in the faint hope that this may somehow stop the Spot. As they set out on their appointed rounds, Umlaut and Sesame are soon joined by two feline friends, Jenny Elf's companion, Sammy Cat, and a lovely, prescient creature named Claire Voyant who can sometimes see the future. Beguiled and bedeviled by the delicious Demoness Metria, who uses her shapely assets to distract him from his goal, Umlaut leads his allies on an unforgettable odyssey to the farthest reaches of the enchanted realm, from the submicroscopic Nth Moon of Ida, and the home of all dreams and nightmares, to the unmagical land of Euphoria, where he meets a sweet and sprightly young girl named Surprise who captures his heart. But before Umlaut can complete his quest and return to his beloved, he must unravel the unfathomable puzzle of his own existence, which is somehow inextricably entwined with the fate of Xanth. A satisfyingly suspenseful tale filled with mystery, magic, and merriment, Up in a Heaval is exciting and entertaining fantasy adventure from the pen of a master
"Do you think the puns will ever run out?" a character asks early in Anthony's 26th funny Xanth adventure. "If they do, Xanth will dissolve into chaos... It is mostly made of puns," another character sagely replies. And so it goes. This fantasy confection is full of puns,clever mathematical and grammatical lessons and some gratuitous sexual innuendo. Cynthia Centaur and her companions must find the Six Rings ofXanth (Fire, Earth, Idea, Water, Air and Void) in order to rescue the Demon Earth from the thrall of the Swell Foop. These rings are the only artifacts capable of locating the Foop. When they are stacked and aligned, a person who sights through them will be able to see the Foop if the stack is pointing the right way, and if that person is destinedto use it. The rings also control the six known Regions of Xanth. Thering bearers, who include Jaylin, a Mundanian human girl, as well as five Xanth creatures, must use their creativity and sense of humor tofind Demon Earth, or else the gravity needed in Xanth and Earth will disappear forever.
SUMMARY: Piers Anthony's comical chronicles of his enchanted realm of Xanth are among the most beloved fantasy series ever written, with millions of readers worldwide. Now, Anthony returns with an all-new adventure that blends high hilarity with super-scary suspense.Many malevolent menaces have imperiled the magical land of Xanth in its long and storied history. But none has been as despicably dangerous as the Dastard. Once a common country boy, he sold his soul to a detestable demon for the power to erase events and rewrite history for his own devious ends. Now the entire future of Xanth is at the mercy of the Dastard's every whim.But this depraved desperado underestimates the courage and cleverness of a young girl named Becka, who can transform herself into a fearsome dragon at the speed of thought. With the help of a colorful band of brave companions, Becka challenges the Dastard with the greatest magic of all - the power of the human heart.
SUMMARY: New York Times bestselling author of Zombie Lover A wild and wonderful new magical adventure that leads from Xanth to Earth - and back again! A cataclysmic cloud hangs over the enchanted land of land of Xanth. Three courageous couples must venture into the O-Xone, a cybernetic interface between Xanth and our own world, to rescue the enchanted realm from destruction. A xany new fantasy xaga from the Master of Merriment, Xone of Contention is chock-filled with danger, excitement and xillions of laughs! After a year filled with harrowing adventures, all Breanna of the Black Wave and her newfound love Justin Tree want is a little time to get to know each other better, and explore the wonders of the enchanted land of Xanth. But their incipient idyll is soon shattered by a stunning discovery. A climatic catastrophe is causing a massive meltdown that threatens to inundate the ancient forests of Xanth. The only way to avert this dire disaster is to undertake a voyage into the distant mists of the past, to find the moment when this ghastly greenhouse effect began. And the only people who can safely make that journey are those unaffected by Xanth's magic - normal, ordinary humans from our own world. So Breanna and Justin turn for help to the Demon X(A/N)th (a.k.a. Nimby) and his lovely consort Chlorine. Together, they devise a daring plan. Making use of the O-Xone, a magical computer network that links the worlds of Xanth and Earth, Nimby and Chlorine make contact with Pia and Edsel, a young couple from Earth who are working on a Xanth game, and arrange to exchange bodies with them. But an unexpected surprise awaits them on their arrival. The Demon Earth has challenged the Demon Xanth to a deadly duel for the highest possible stakes - dominion over both worlds. While Pia and Edsel range through the farthest reaches of time and space to save Xanth from destruction, Nimby must learn to live by the strange rules of our world, and defeat his ancient enemy without the benefit of his own awesome powers. Brimming with magic, merriment, laughter and love, Xone of Contention is a rousing new fantasy saga in the grand Xanth tradition.
EDITORIAL REVIEW: Piers Anthony's tales of the magical land of Xanth are among the most popular fantasies ever written, with more than 20 titles on The New York Times bestseller list and millions of devoted fans around the world.Zombie Lover, Anthony's newest Xanth adventure, is the thrilling tale of Brianna, a beautiful, brassy young black girl with a distressing dilemma. She has unwittingly attracted the affections of King Xeth, ruler of Xanth's Zombies, who yearns to make her Queen of the Undead!Her quest to preserve her innocence; and escape a fate that is literally worse than death; leads from the regions of Madness to the evanescent Isle of Women, which is ruled by voracious vamps, and on to Xanth's myriad worlds of maybe orbiting Queen Ida's head. And it brings the return of many familiar Xanth characters, including King Dor, Prince Dolph, Bink and Chameleon, and Justin Tree, who becomes her spirit guide on this oddest of odysseys.Packed with perils, puzzles and piles of puns, Zombie Lover provides much macabre merriment for Xanth's many fans.
SUMMARY: Piers Anthony's most exceptional Xanth adventure ever reveals wnodrous new worlds of mirth and magic!The miraculous and mirth-filled land of Xanth holds many marvels. But now an extraordinary new aspect of this remarkable realm unfolds as young Forrest Faun's quest takes him to a tiny planet hidden in the heart of Xanth. There, with a delightful "day mare" as his constant companion, Forrest will find more marvels then he ever dreamed of.Packed with magic, mystery, and mirth, Faun & Games is the freshest and most exciting Xanth adventure in a month of Pundays!
EDITORIAL REVIEW: **An All-New Xanth Adventure****First Paperback Edition!**A fickle flux in the fabric of space has allowed a horrendous hurricane to blast into Xanth, stirring up mischief and madness wherever she goes. Trapped in a preposterous form by a cosmic wager, the Demon X(A/N)th must join forces with a vexatious vixen named Chlorine to save Xanth from this terrifying and tempestuous threat.Their companions on this haphazard quest are a hapless human family - Jim and Karen Baldwin and their two teenaged sons, David and Sean - gusted into Xanth from the mundane world beyond. Together they encounters a host of turbulent misadventures as they struggle to keep Xanth from being blown off the map forever.A brisk and breezy adventure in the grand Xanth tradition,* Yon Ill Wind* is sure to bring gales of laughter and excitement to Piers Anthony's legion of loyal readers.
SUMMARY: Seeking a solution to a perplexing personal problem, the delectable Demoness Metria asks for help from the wise Magician Humfrey. But before he will help her, she must perform a perilous mission: Rove the length and breadth of Xanth in search of a suitable jury for the trial of Roxanne Roc-a notably noble and virtuous bird charged with a most improbable offense.Exciting, exhilarating, and brimming with hilarious high jinks, Roc and a Hard Place is Xanth at its most enchanting.
SUMMARY: Since Xanth began, the gargoyles of that magical place have been under a magical compulsion to protect the purity of the Swan Knee River which flows in to Xanth from dreary Mundania. But recently the pollution from the outside world has grown ever greater, and young Gary Gar, latest in a long line of gargoyle guardians, is finding it ever more difficult to fulfill his responsibilities.So Gary does what any sensible Xanth resident with a dire dilemma would do. He goes to see the Good Magician Humfrey, who sends him on a peculiar quest--to transform himself into human shape, tutor a precocious child with more than her share of wild magical talents, and find a philter which can restore the river to its previous pristine state.
SUMMARY: Gloha is the only creature of her kind in all the world of Xanth, the beautiful offspring of a chance mating between a harpy and a goblin. As she grew to womanhood, she wondered where where she would find the one true love with whom she could share her life.So, naturally, she sets off to find the Good Magician Humfrey to ask him for an Answer to the riddle of her heart's desire. But hUmfrey, for mysterious reason of his own, propels her instead on a perilous quest in search of truth, friendship, and, just possibly, happiness.
Two young adventurers are drawn into theworld of Xanth through a computer game and find themselves in adesperate race against time when treachery, danger, and deceit placeXanth itself in peril, as they learn that some things are moreimportant than winning.
SUMMARY: In the fifteenth novel of his Xanth series, Piers Anthony has captured again the fantasy world loved by generations of devoted readers. Brand-new excitement and humor from the author of Question Quest, The Color of Her Panties explodes with phantasmagorical, pun-filled adventure. In the struggle for the Goblin crown, Gwenny Goblin is forced to compete with her awful half brother Gobble in a battle of the wits. To prove herself worthy, Gwenny, with her secret contact lenses, enlists the aid of Che Centaur and Jenny Elf to help her perform the tasks that will win her the chieftainship of the Goblin horde, including bringing back the fabulous egg that sits between the Roc and the hard place. But the most precious secret lies in Mela Merwoman's undergarments; in particular, their color. But Mela, Ida Human, and Okra Ogress, using Magician Humphrey's confusing advice, are stuck in a wild-goose chase around Xanth, meeting up with the likes of dragons and the Simurg, and eventually joining the Adult Conspiracy. Meanwhile, Gwenny is still on her quest for the answer to the all-important question: What color are the Merwoman's panties? With outrageous wit and fantastic escapades, The Color of Her Panties will thrill the fans who have entered before into this fabulous adventure of space and thyme, as well as new discoverers of the world of Xanth.
SUMMARY: Youth is Wasted on the Young Being grown up is a drag . . . or so thinks Lacuna, one of the michievous Castle Zombie twins. So she makes the Good Magician Grey an an offer he can't refuse. Thirsty for a taste of the Elixir of Youth, she'll help him outwit the evil Com-Pewter if he'll send her to Hell (in a handbasket, no less) to find Humphrey, the missing sorcerer. And while there, she'll learn the True History of Xanth (simplified) and help rescue a blushing Rose from the demon X(A/N) . . . with the help of a gorgon or two.
SUMMARY: LovelornLoveworn Love LostPerplexed Prince Dolph, Xanth's precocious shapeshifter, should be in love but isn't. Nonetheless, he must chose between two fiancées -- Nada the uninterested and Electra the uninteresting -- or all three of them will suffer the most dire consequences. Luckily a convenient catastrophe has popped up to distract Dolph form his dilemma -- the foal-napping of young Che Centaur by goblins. And the only one who knows where Che is is a nice but remarkably naive elflike gir named Jenny from the World of Two Moons. If anyone can save the missing centaur...she sure can't.
SUMMARY: For a bored, young princess of Xanth, there's nothing more exciting than a Quest. Especially when all you do is sit around Castle Roogna. But when Ivy uses the Heaven Cent, it takes her not to the top of Mount Rushmost, where the winged monsters gather, not to the sea where the merfolk swim--but to Mundania, a world much like out own (that is, boring). It is here that she meets a young college student so dull that he doesn't even believe in magic, or princesses, or Xanth!Does he have a lot to learn.The thrilling climax to the trilogy started in Vale of the Vole and continued in Heaven Cent.
SUMMARY: In the mind of Xanth's precious shapeshifting Prince Dolph, the perfect was to see the world is to search for the missing sorcerer, Humfrey. Setting off with his faithfuls companion, Marrow, an enchanted skeleton, Dolph will penetrate an island of illusion, escape a goblin kingdom, outwit a husband-hungry mermaid, save marrow from bone-starved harpies, and find romance with a slinky snake princess--all on his way to discovering a magic coin with all the answers!
SUMMARY: When Esk, a young ogre-nymph-human, began his pilgrimage to the Good Magician Humfrey to rid himself of a seductive demoness, little did he know it would become a mission of mercy. A running river paradise and its harmless inhabitants were perishing in the wrathful wake of a greedy demon horde. Now it is up to Esk and his companions--a beautiful winged centaur named Chex and a brave burrower Called Volney--to search Xanth's treacherous reaches, gathering together a mind-boggling company of creatures to defend the precious Vale of the Vole.
SUMMARY: Grundy Golem got no respect. So, to prove himself, he volunteered for a quest to find the long-lost dragon, Stanley Steamer. On the way, he somehow manages to free a damsel in distress-- but not without incurring the wrath of the Sea Hag in the process. And when it comes to avenging herself on Grundy, the Sea Hag will never give up....From the Paperback edition.
Jordan was a ghost in Castle Roogna now. Although once he had been themost valorus of knights--that is, until he was betrayed by two wily magicians and the woman he loves. Now, if he only can remember how he was killed, he'll be able to reassemble his body. And he is getting impatient....
SUMMARY: There is trouble in Xanth again. The Gap Dragon had escaped and was ravaging across the land, the forget-spell was causing mass amnesia, three-year old Ivy was headed right for a hungry dragon. Could things get any worse? Probably.... From the Paperback edition.
SUMMARY: Although the Nextwave of barbarian warriors was invading Xanth, Mare Imbrium discovered that ever since she had gained the half soul, the night mare had begun to mishandle her job of delivering bad dreams. Exiled to the day world with a message for King Trent, Mare met the relentless, unforgiving Horseman. For the night mare, it began to be all a horrible nightmare!
SUMMARY: Smash, himself, was part ogre. Although ogres were considered so stupid they coud hardly speak, and spent their time eating young girls, seven assorted females had suddenly turned to him for guidance and saftety? In Xanth, one visit to the Good Magician Humfrey worked wonders....
SUMMARY: Dor agreed to act as King of Xanth so long as Trent was gone for a week. But the weeks passed and Trent did not return. Dor knew he had to rescue his king but with no magic powers, how could it be done...?
SUMMARY: Millie, a ghost for 800 years wants only one man--Jonathan, and he's a zombie. To prove himself, Magician Dor volunteers to get the potion that can restore Jonathan to full life. But he has to go back through time to do it, to a peril-haunted, ancient Xanth, where danger lurks at every turn....
SUMMARY: Ordered by King Trent to determine the source of Xanth's magic, Bink and his companions were harried by an unseen enemy determined to thwart them. When even their protector turned against them, Blink still managed to reach his goal and carry out the King's orders...but the king did not expect Blink's next act--to destroy utterly the magic of Xanth!
EDITORIAL REVIEW: Though already developing a successful career in SF with such heady novels as *Chthon* and *Omnivore*, Piers Anthony did not reach brand-name status until he cooked up some fantasy in 1977. And it was cheerful, humorous fantasy at that, as in his first Xanth series novel, *A Spell for Chameleon*. The book's young hero, Bink, is without magical powers in a world ruled entirely by magic. Worse still, if he doesn't discover his own magical talent soon, he will be forever banished from his homeland. Naturally, it takes an epic quest for Bink to learn what his unique talent truly is--and perhaps to win the girl of his dreams as well. *A Spell for Chameleon* was the very first of Anthony's bestselling (and still ongoing) humorous fantasy series. Noteworthy for their outrageous word puns and bizarre characters, the Xanth books are a light yet often satisfying brew, especially when compared with the author's sometimes nihilistic and ultraviolent hard SF. *--Stanley Wiater*
In this Hugo-winning 1991 SF novel, Vernor Vinge gives us a wild new cosmology, a galaxy-spanning "Net of a Million Lies," some finely imagined aliens, and much nail-biting suspense.
Faster-than-light travel remains impossible near Earth, deep in the galaxy's Slow Zone--but physical laws relax in the surrounding Beyond. Outside that again is the Transcend, full of unguessable, godlike "Powers." When human meddling wakes an old Power, the Blight, this spreads like a wildfire mind virus that turns whole civilizations into its unthinking tools. And the half-mythical Countermeasure, if it exists, is lost with two human children on primitive Tines World.
Serious complications follow. One paranoid alien alliance blames humanity for the Blight and launches a genocidal strike. Pham Nuwen, the man who knows about Countermeasure, escapes this ruin in the spacecraft Out of Band--heading for more violence and treachery, with 500 warships soon in hot pursuit. On his destination world, the fascinating Tines are intelligent only in combination: named "individuals" are small packs of the doglike aliens. Primitive doesn't mean stupid, and opposed Tine leaders wheedle the young castaways for information about guns and radios. Low-tech war looms, with elaborately nested betrayals and schemes to seize Out of Band if it ever arrives. The tension becomes extreme... while half the Beyond debates the issues on galactic Usenet.
Vinge's climax is suitably mindboggling. This epic combines the flash and dazzle of old-style space opera with modern, polished thoughtfulness. Pham Nuwen also appears in the nifty prequel set 30,000 years earlier, __. Both recommended. --David Langford, Amazon.co.uk
It has been six years since Vinge's last book ( Marooned in Realtime ), but the wait proves worthwhile in this stimulating tale filled with ideas, action and likable, believable characters, both alien and human. Vinge presents a galaxy divided into Zones--regions where different physical constraints allow very different technological and mental possibilities. Earth remains in the "Slowness" zone, where nothing can travel faster than light and minds are fairly limited. The action of the book is in the "Beyond," where translight travel and other marvels exist, and humans are one of many intelligent species. One human colony has been experimenting with ancient technology in order to find a path to the "Transcend," where intelligence and power are so great as to seem godlike. Instead they release the Blight, an evil power, from a billion-year captivity. As the Blight begins to spread, a few humans flee with a secret that might destroy it, but they are stranded in a primitive low-tech world barely in the Beyond. While the Blight destroys whole races and star systems, a team of two humans and two aliens races to rescue the others, pursued by the Blight's agents and other enemies. With uninterrupted pacing, suspense without contrivance, and deftly drawn aliens who can be pleasantly comical without becoming cute, Vinge offers heart-pounding, mind-expanding science fiction at its best. Copyright 1992 Reed Business Information, Inc.
EDITORIAL REVIEW: *He was a riot of rockets and fountains and people, in such intricate detail and color that you could bear the voiced murmuring, small and muted, from the crowds that inhabited his body.* **The Illustrated Man** Ray Bradbury brings wonders alive. A peerless American storyteller, his oeuvre has been celebrated for decades--from *The Martian Chronicles* and *Fahrenheit 451* to *Dandelion Wine* and *Something Wicked This Way Comes. * The Illustrated Man is classic Bradbury --a collection of tales that breathe and move, animated by sharp, intaken breath and flexing muscle. Here are eighteen startling visions of humankind's destiny, unfolding across a canvas of decorated skin--visions as keen as the tattooist's needle and as colorful as the inks that indelibly stain the body. The images, ideas, sounds and scents that abound in this phantasmagoric sideshow are provocative and powerful: the mournful cries of celestial travelers cast out cruelly into a vast, empty space of stars and blackness ... the sight of gray dust settling over a forgotten outpost on a road that leads nowhere ... the pungent odor of Jupiter on a returning father's clothing. Here living cities take their vengeance, technology awakens the most primal natural instincts, Martian invasions are foiled by the good life and the glad hand, and dreams are carried aloft in junkyard rockets. Ray Bradbury's *The Illustrated Man* is a kaleidoscopic blending of magic, imagination, and truth, widely believed to be one of the Grandmaster's premier accomplishments: as exhilarating as interplanetary travel, as maddening as a walk in a million-year rain, and as comforting as simple, familiar rituals on the last night of the world. He was a riot of rockets and fountains and people, in such intricate detail and color that you could hear the voices murmuring, small and muted, from the crowds that inhabited his body. Ray Bradbury brings wonders alive. A peerless American storyteller, his oeuvre has been celebrated for decades--from *The Martian Chronicles* and *Fahrenheit 451* to *Dandelion Wine* and *Something Wicked This Way Comes*. THE ILLUSTRATED MAN is classic Bradbury--a collection of tales that breathe and move, animated by sharp, intaken breath and flexing muscle. Here are eighteen startling visions of humankind's destiny, unfolding across a canvas of decorated skin--visions as keen as the tattooist's needle and as colorful as the inks that indelibly stain the body. The images, ideas, sounds and scents that abound in this phantasmagoric sideshow are provocative and powerful: the mournful cries of celestial travelers cast out cruelly into a vast, empty space of stars and blackness...the sight of gray dust settling over a forgotten outpost on a road that leads nowhere...the pungent odor of Jupiter on a returning father's clothing. Here living cities take their vengeance, technology awakens the most primal natural instincts, Martian invasions are foiled by the good life and the glad hand, and dreams are carried aloft in junkyard rockets. Ray Bradbury's THE ILLUSTRATEDMAN is a kaleidoscopic blending of magic, imagination, and truth, widely believed to be one of the Grandmaster's premier accomplishments: as exhilarating as interplanetary travel, as maddening as a walk in a million-year rain, and as comforting as simple, familiar rituals on the last night of the world.
The fiery cross, once used to summon Highland clans to war, now beckons readers to take up Diana Gabaldon's fifth installment in the __ will thrill to Gabaldon's trademark detail and sensuality, both displayed liberally throughout the nearly 1,000 pages of The Fiery Cross. In this pre-Revolutionary War period, Claire Fraser and her husband, Jamie, have crossed oceans and centuries to build a life together in the bucolic beauty of North Carolina. But tensions both ancient and recent threaten not only Claire and James, but their daughter, Brianna, her new husband, Roger, and their infant son, Jemmy, as well as members of their clan. Gabaldon delivers on what she does best: poignant storylines, empathetic characters, meticulous detail, and searing passion. Savor every carefully chosen word, readers; it may be a long time until the next installment! --Alison Trinkle
Get ready for Gabaldon. Starting in July, the publisher will set the stage for her latest by actively promoting her backlist titles featuring 18th-century Scotsman Jamie Fraser. In the new novel, Jamie learns from his 20th-century wife that the American Revolution is coming. Copyright 2001 Reed Business Information, Inc.
SUMMARY:Claire Randall is leading a double life. She has a husband in one century, and a lover in another...In 1945, Claire Randall, a former combat nurse, is back from the war and reunited with her husband on a second honeymoon--when she innocently touches a boulder in one of the ancient stone circles that dot the British Isles. Suddenly she is a Sassenach—an "outlander"—in a Scotland torn by war and raiding border clans in the year of our Lord...1743.Hurled back in time by forces she cannot understand, Claire's destiny in soon inextricably intertwined with Clan MacKenzie and the forbidden Castle Leoch. She is catapulted without warning into the intrigues of lairds and spies that may threaten her life ...and shatter her heart. For here, James Fraser, a gallant young Scots warrior, shows her a passion so fierce and a love so absolute that Claire becomes a woman torn between fidelity and desire...and between two vastly different men in two irreconcilable lives.
EDITORIAL REVIEW: **From the *New York Times* bestselling author of *Captain’s Fury* and the Dresden Files novels.** Tavi of Calderon, now recognized as Princeps Gaius Octavian and heir to the crown, has achieved a fragile alliance with Alera’s oldest foes, the savage Canim. But when Tavi and his legions guide the Canim safely to their lands, his worst fears are realized. The dreaded Vord—the enemy of Aleran and Cane alike—have spent the last three years laying waste to the Canim homeland. And when the Alerans are cut off from their ships, they find themselves with no choice but to fight shoulder to shoulder if they are to survive. For a thousand years, Alera and her furies have withstood every enemy, and survived every foe. The thousand years are over…
SUMMARY: In his acclaimed Codex Alera novels, bestselling author Jim Butcher has created a fascinating world in which the elemental forces of nature take physical form and are used for protection. Now, as enemies become allies and friends become bitter foes, a danger beyond reckoning looms for all.
SUMMARY: Power-hungry Kalare has rebelled against Alera's aging First Lord, Gaius Sextus. Ill-equipped to face this attack, Gaius must seek support - even from the combative High Lord of Aquitaine. Kalare has also seized valuable hostages that could mean the difference between victory and failure. And Amara, the First Lord's Cursor, has been tasked with their rescue. She has earned this trust but are her allies as worthy - or does the Lady Aquitaine see the time as ripe for betrayal?Treachery is rife elsewhere, as young Tavi of Calderon will find. Posted away from the war, Tavi joins a legion anyway, under an assumed name. Then Kalare does the unthinkable - uniting with the brutish Canim. When treason wipes out the army's command structure, Tavi finds himself leading an inexperienced legion against the might of the Canim horde - the very last resort of a war-torn realm.
SUMMARY: For ten years Fraa Erasmas, a young avout, has lived in a cloistered sanctuary for mathematicians, scientists, and philosophers, protected from the corrupting influences of the outside world. But before the week is out, both the existence he abandoned and the one he embraced will stand poised on the brink of cataclysmic change—and Erasmas will become a major player in a drama that will determine the future of his world, as he follows his destiny to the most inhospitable corners of the planet . . . and beyond. Anathem is the latest miraculous invention by the New York Times bestselling author of Cryptonomicon and The Baroque Cycle—a work of astonishing scope, intelligence, and imagination.
SUMMARY: Keeping watch over the young Arthur Pendragon, the prince and prophet Merlin Ambrosius is haunted by dreams of the magical sword Caliburn, which has been hidden for centuries. When Uther Pendragon is killed in battle, the time of destiny is at hand, and Arthur must claim the fabled sword to become the true High King of Britain.
SUMMARY: Born the bastard son of a Welsh princess, Myridden Emrys -- or as he would later be known, Merlin -- leads a perilous childhood, haunted by portents and visions. But destiny has great plans for this no-man's-son, taking him from prophesying before the High King Vortigern to the crowning of Uther Pendragon . . . and the conception of Arthur -- king for once and always.
EDITORIAL REVIEW: In a world renowned even within a galaxy full of wonders, a crime within a war. For one brother it means a desperate flight, and a search for the one - maybe two - people who could clear his name. For his brother it means a life lived under constant threat of treachery and murder. And for their sister, even without knowing the full truth, it means returning to a place she'd thought abandoned forever. Only the sister is not what she once was; Djan Seriy Anaplian has changed almost beyond recognition to become an agent of the Culture's Special Circumstances section, charged with high-level interference in civilisations throughout the greater galaxy. Concealing her new identity - and her particular set of abilities - might be a dangerous strategy, however. In the world to which Anaplian returns, nothing is quite as it seems; and determining the appropriate level of interference in someone else's war is never a simple matter. MATTER is a novel of dazzling wit and serious purpose. An extraordinary feat of storytelling and breathtaking invention on a grand scale, it is a tour de force from a writer who has turned science fiction on its head.
SUMMARY:Savaged by the K'Chain Nah'Ruk, the Bonehunters march for Kolanse, where waits an unknown fate. Tormented by questions, the army totters on the edge of mutiny, but Adjunct Tavore will not relent. One final act remains, if it is in her power, if she can hold her army together, if the shaky allegiances she has forged can survive all that is to come. A woman with no gifts of magic, deemed plain, unprepossessing, displaying nothing to instill loyalty or confidence, Tavore Paran of House Paran means to challenge the gods -- if her own troops don't kill her first.Awaiting Tavore and her allies are the Forkrul Assail, the final arbiters of humanity. Drawing upon an alien power terrible in its magnitude, they seek to cleanse the world, to annihilate every human, every civilization, in order to begin anew. They welcome the coming conflagration of slaughter, for it shall be of their own devising, and it pleases them to know that, in the midst of the enemies gathering against them, there shall be betrayal. In the realm of Kurald Galain, home to the long lost city of Kharkanas, a mass of refugees stand upon the First Shore. Commanded by Yedan Derryg, the Watch, they await the breaching of Lightfall, and the coming of the Tiste Liosan. This is a war they cannot win, and they will die in the name of an empty city and a queen with no subjects. Elsewhere, the three Elder Gods, Kilmandaros, Errastas and Sechul Lath, work to shatter the chains binding Korabas, the Otataral Dragon, and release her from her eternal prison. Once freed, she will be a force of utter devastation, and against her no mortal can stand. At the Gates of Starvald Demelain, the Azath House sealing the portal is dying. Soon will come the Eleint, and once more, there will be dragons in the world. And so, in a far away land and beneath indifferent skies, the final cataclysmic chapter in the extraordinary 'Malazan Book of the Fallen' begins.
Ragged armies and gods old and new collide in the dizzyingly complex penultimate tale of the Malazan Book of the Fallen (following 2008's Toll the Hounds). After a traumatic reading of the tiles, Adjunct Tagore of the Malazan decides to quit the Letherii capital. To placate neighboring territories, Brys Beddict and a contingent of Letherii escort Tagore and her army through the Wastelands on their way to the port of Kolanse. The Barghast find their own reasons to head for the Wastelands, as do the T'lan Imass, a group of bloodthirsty Jaghut, and the army of the K'Chain Che'Malle. Gods tweak the players on this continent-sized chess board even as they themselves are manipulated. Erickson begins to reel in the long lines of his huge plot, giving enough hints to leave readers impatient for the 10th volume. (Jan.) Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
In the ninth Malazan Book of the Fallen volume, the last remnant of the Malazan Empire, in exile on the continent of Letherii, marches east against unknown but undoubtedly formidable foes. If the soldiers see themselves and their empire as fallen, they even more certainly see themselves bound by oaths and comradeship to keep faith with one another until the last enemy is identified, met, and, if possible, overcome. If not, their oaths are still binding. There is herein a quality reminiscent of the 300 Spartans coming to the fore that, added to the complexity and grandeur of the world-building, is downright enthralling. --Roland Green
SUMMARY: While civil war looms in Oz, Brrr—the Cowardly Lion—surrenders the story of his life to a tetchy oracle named Yackle. Abandoned as a cub, Brrr's path from infancy in the Great Gillikan Forest is no Yellow Brick Road. Seeking to redress an early mistake, he trudges through a swamp of ghosts, becomes implicated in a massacre of trolls, falls in love with a forbidding Cat princess, and avoids a jail sentence by agreeing to serve as a lackey to the war-mongering Emperor of Oz. A portrait of a would-be survivor and a panoramic glimpse of a world gone shrill with war fever, Gregory Maguire's A Lion Among Men is written with the sympathy and power that have made his books contemporary classics.
SUMMARY: The carnival rolls in sometime after midnight, ushering in Halloween a week early. The shrill siren song of a calliope beckons to all with a seductive promise of dreams and youth regained. In this season of dying, Cooger & Dark's Pandemonium Shadow Show has come to Green Town, Illinois, to destroy every life touched by its strange and sinister mystery. And two boys will discover the secret of its smoke, mazes, and mirrors; two friends who will soon know all too well the heavy cost of wishes. . .and the stuff of nightmare.Few American novels written this century have endured in the heart and memory as has Ray Bradbury's unparalleled literary classic SOMETHING WICKED THIS WAY COMES. For those who still dream and remember, for those yet to experience the hypnotic power of its dark poetry, step inside. The show is about to begin.The carnival rolls in sometime after midnight, ushering in Halloween a week early. The shrill siren song of a calliope beckons to all with a seductive promise of dreams and youth regained. In this season of dying, Cooger & Dark's Pandemonium Shadow Show has come to Green Town, Illinois, to destroy every life touched by its strange and sinister mystery. And two boys will discover the secret of its smoke, mazes, and mirrors; two friends who will soon know all too well the heavy cost of wishes. . .and the stuff of nightmare.Few American novels written this century have endured in the heart and memory as has Ray Bradbury's unparalleled literary classic SOMETHING WICKED THIS WAY COMES. For those who still dream and remember, for those yet to experience the hypnotic power of its dark poetry, step inside. The show is about to begin.
In this sequel to 2009's Naamah's Kiss, Moirin, the devoted servant of a sex goddess, journeys across half of a fantasy version of Asia in search of her soulmate, Bao. In Tatar territory, she finds Bao... and his wife. His father-in-law, the Great Khan, is willing to go to great extremes to keep Bao and Moirin apart. Captured by the fanatic Patriarch of Riva, Moirin escapes to find that Bao has vanished again, this time headed toward the distant lair of the Spider Queen and her army of assassins. The romantic tale is marred by Moirin's narcissistic awareness that she is destined for a glorious fate that lesser mortals like Bao's jealous wife may only envy. Carey's storytelling ability is top-notch, however, and readers will applaud her willingness to resolve major plot threads in the middle book of a trilogy. (June) Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
Still chasing her destiny in the sequel to Naamah's Kiss (2009), Moirin follows the urging of her diadh-anam across Tatar territory, looking for Bao, her Ch'in lover, who holds the other half of her divine soul-spark. She finds him married to the Great Khan's daughter, and their plans to smooth this wrinkle go disastrously wrong when the Great Khan arranges to have Moirin kidnapped by fanatical, pious Vralians, while Bao is led into the lands of the Spider Queen. Though this book is packed with new people, new lands, and new gods, the pacing is slow and the tone reflective. Carey's involving depictions of several religions also grow rather pointed. While Bao is never present long enough to gain depth, Moirin grows in strength and compassion, confronting several interesting crossroads in her faith and her way of life. Despite a “middle book” feel, series fans will love it, and an ominous warning about Raphael de Merliot, whom Moirin must “reckon with,” gives us something to look forward to in the next book. --Krista Hutley
SUMMARY:In the year 2130, a mysterious and apparently untenanted alien spaceship, Rama, enters our solar system. The first product of an alien civilisation to be encountered by man, it reveals a world of technological marvels and an unparalleled artificial ecology.But what is its purpose in 2131?Who is inside it?And why?
Elf ranger Drizzt Do'Urden and his gifted warriors go in search of a missing member of their own band in this latest fast-moving fantasy adventure from bestseller Salvatore (Servant of the Shard, etc.). In the previous episode of the Paths of Darkness series (of the Forgotten Realms umbrella series), Wulfgar the barbarian fought a demon, was possessed and supposedly killed. Now it turns out that not only is he alive but he is in need of the type of assistance at which his friends excel. Getting to Wulfgar and aiding him in his quest for Aegis-fang, his warhammer, is only part of the fun. Drizzt Do'Urden, along with Cattie-Brie, a dwarf named Bruenor Battlehammer and Regis the Halfling, often have to battle the obligatory orcs, goblins and ogres on their way to the real business at hand. A second plot involves the stalking of Drizzt Do'Urden by Le'Lorinel, a Moon elf (or pale elf, whereas Drizzt is a Drow or dark elf). The author combines some of the good versus evil of Robin Hood and his merry men, the campy heroics and friendship of The Princess Bride (including an appearance of dread pirate Sheila Kree) and a rather unfulfilled stab at race relations with Le'Lorinel's unhinged hatred for Drizzt Do'Urden. As this is the fourth novel in the subseries of a larger series, it is not for the uninitiated. Long-awaited by Salvatore's legions of fans, however, this book is as certain as its predecessors to climb bestseller charts. 10-city author tour.
Copyright 2001 Cahners Business Information, Inc.
The Legend of Drizzt(R) comes to an end . . . For now!
The mighty warhammer Aegis-fang has found its way into the hands of the wicked pirate captain Sheila Kree, and Wulfgar is hot on her trail. When Drizzt and his companions leave Mithral Hall in search of Wulfgar, they find themselves on the trail of the warhammer as well, a trail that will lead them to a startling reunion, and the last battle for the heart and soul of Wulfgar.
Attention all Drizzt freaks: our favorite dark-elf hero is not, repeat not, in Spine of the World. Neither is Bruenor nor Cattie-brie nor Regis et al. But don't think that means the latest installment in R.A. Salvatore's sweeping Drizzt-and-pals series isn't worth picking up: Spine sets things straight for the Forgotten Realms' newest, meanest drunk, the burly barbarian who single-handedly made warhammers cool again despite their measly 1d4+1 damage. Yep, Wulfgar is back, after ditching his buddies in __ to become a bottle-swilling bouncer in the mangy port town of Luskan.
The towering tough guy hasn't strayed from his job at the Cutlass, hasn't sobered up, and hasn't forgotten his six years of horrific torture under the nasty balor Errtu.
But it's time for another book, so all that's about to change: kicked out of the Cutlass, robbed of Aegis-fang (yikes!), and framed for the attempted murder of his old friend Captain Deudermont (remember him from pirate-hunting on the Sea Sprite?), Wulfgar goes on the run with the rogue Morik, who's become a true friend despite the mission Jarlaxle and his dark-elf cohort gave him to watch the barbarian. Sure, Drizzt is missing (although he does make appearances in the form of ruminating journal entries), so Spine isn't a nonstop scimitar-fest. But R.A. still spins a good yarn--as always. With plenty of combat and intrigue, not to mention the ever-familiar monsters and spells, Spine of the World is surely the best show in town for the Forgotten Realms crowd. --Paul Hughes
The Road to Redemption
Even the brutal streets of a treacherous city can't hide a tortured soul forever.
The barbarian Wulfgar sets upon a dangerous path toward redemption when and old friend finds him in the city of Luskan. Wulfgar's journey twists up the windswept peaks of the Spine of the World. He will persevere, for at the end lies his most prized possession -- the life he thought he'd lost forever.
Contains 16 pages of roleplaying game rules base on_ The Spine of the World._
SUMMARY:The Fire That BurnsIt can lay low a dragon or heal a wounded warrior.It is the most sought-after magical power in all Faern.And it is in the reluctant hands of Shandril of Highmoon, a young, orphaned kitchen-lass.Now she's on the run from half of the evil sorcerers in the land, not to mention their relentless minions. But with the help of a handsome young wizard, some rough-and-tumble Knights of Myth Drannor, and a certain old mage of Shadowdale, she just might manage to stay alive.At least until tomorrow.An all-new expanded version of Ed Greenwood's classic tale, including a new forward by the author.One of Ed Greenwood's most popular novels, Spellfire is being rereleased in an all-new trade paperback edition. This version has been completely reedited and contains added text and material that bring new excitement to the story. This edition also features new cover art and is classified as the first title in the brand-new Forgotten Realms series Shandril's Saga.
Everybody's favorite introspective dark elf butt-kicker is back. And if you're one of the many fans of R.A. Salvatore's phenomenally popular twin-scimitar-swinger, you won't be disappointed. The Silent Blade is old-school Drizzt, an adventure that brings together the original gang: the lovely Cattie-brie, the plump and mischievous Regis, the gruff dwarven father-figure Bruenor, and the even more gruff barbarian hammer-hurler Wulfgar. Better yet, The Silent Blade brings back Drizzt's best worst nemesis, master assassin Artemis Entreri. Throw in the evil artifact Crenshinibon (a.k.a. the Crystal Shard, the namesake of the first Drizzt Do'Urden book), and you know you're in for a good time.
The plot follows three intertwined threads: Drizzt and Co.'s road trip to destroy Crenshinibon, Wulfgar's struggle to overcome the scars of his imprisonment at the claws of the demon Errtu, and Artemis Entreri's long-awaited return to the seamy streets of Calimport. The action is as lively as ever, with giants and goblins and thieves all getting their deserved lumps at the hands of our heroes, and of course Drizzt continues his meditations on life with a capital L. The book's highlight, though, comes when Do'Urden and Entreri cross paths once again, this time with surprising results. And the promise of that matchup should keep you flipping the pages quickly. --Paul Hughes
Can the Crystal Shard be destroyed at last?
Drizzt is determined to destroy the evil Crystal Shard, and seeks out the help of the scholar-priest Cadderly. But instead, his worst fears are realized, and Crenshinibon falls into the hands of the dark elf mercenary Jarlaxle and his unlikely ally Artemis Entreri.
The Silent Blade is the book that brought Drizzt back to the Realms, and was a New York Times best seller on its initial release--and has been in print every day since. Like the rest of the Legend of Drizzt(R) reissues, The Silent Blade features beautiful new cover art by award-winning illustrator Todd Lockwood.
Github | Docker | Project
在鲁迅的全部创作生涯中,杂文无论在数量还是质量上都占有着相当重要的地位。他的杂文也是我们认识中国人,认识中国社会、中国历史、中国文化的最可靠、最生动深刻的文本。本书收录了鲁迅《坟》《热风》《华盖集》《南腔北调集》《二心集》《且介亭杂文》等13个杂文集,每个杂文集中精选经典篇目,包括《我之节烈观》《并非闲话》《无花的蔷薇》《中国人的生命圈》《无声的中国》等。