SUMMARY: The future of Xanth is in frightful peril. A powerful magical bird named Ragna Roc has embarked on a campaign to become absolute ruler of that mystical realm. Those who swear loyalty to him are spared. The rest have simply disappeared.So powerful are Ragna’s sorceries that even the Good Magician Humfrey dares not confront him directly. Instead he enlists Cyrus the Cyborg, a handsome half-human playwright with little knowledge of the world, in a stealthy subterfuge. Cyrus must assemble a troupe of traveling players to attract Ragna’s interest. And hidden in disguise among the bevy of beautiful young actresses are the young princesses, Melody, Harmony, and Rhythm, whose magics might just be a match for the evil bird.But Ragna has planted a spy in the midst of the troupe, one who knows their deepest secrets, including the true nature of Cyrus’s forbidden love for one of the young princesses. Only a mysterious child called Kadence, and a cryptic clue — “Two to the Fifth" — may give the companions the edge they need to defeat Ragna’s dictatorial dreams.Brimming with passion and merriment, drama and deception, Piers Anthony’s thirty-second Xanth fantasy is a pun-packed performance sure to provoke applause and ovations from the series’ myriad fans.
SUMMARY: When the Good Magician Humfrey's son Hugo suddenly vanishes, his disappearance sets in motion a series of madcap misadventures that send a collection of colorful characters on a perilous pair of parallel quests. Among them are Debra, a pretty young girl beset by an obnoxious curse; Hugo's beloved wife Wira, whose sightlessness is balanced by a talent for sensitivity, Happy and Fray, a pair of sprightly storm-spirits; Nimbus, the Demon Xanth's own son; and the mysterious outlaw known as the Random Factor.As they travel through some of the magical realm's most astonishing locales, these unwitting adventurers discover they are key players in a grand drama whose origins reach back to the origins of time itself. Filled with exhilaration and excitement, ribaldry and romance, "Air Apparent "is a fabulous new fantasy saga from the lively imagination of master storyteller Piers Anthony.
SUMMARY: Surprise Golem has just lost her brand-new baby. The Stork assigned to deliver her eagerly awaited Bundle of Joy has inexplicably refused to surrender it, flying off instead through a hole in the fabric of reality. Now, to track down her offspring, Surprise must lead an ill-assorted assemblage of confederates on a desperate quest through dozens of different Xanths. But sinister, unseen forces are determined to stop her. And in order to find her child, Surprise may have to lose her heart. Startling, stimulating, stirring, and surprising, Stork Naked is a rollicking and revealing new fantasy adventure lusciously laced with dozens of dangers and delights, lovingly fashioned with all of Piers Anthony’s celebrated storytelling skills.
EDITORIAL REVIEW: When Clio, the Muse of History, sat down to pen the twenty-eighth volume in the Chronicles of Xanth, she was stunned to discover it was already there! And, what was worse, it was totally unreadable, for the words on its pages were fuzzed beyond comprehension. Vexed and bewildered, and more than a little concerned, Clio resolved to leave the quiet comfort of her study on the slopes of Mount Parnassus, and ask her old friend, the Good Magician Humfrey, to search a solution to her problem in his Book of Answers. But, much to her consternation, Humfrey required her to perform a magical Service before she could acquire her Answer: to rescue Xanth's dragons from the verge of extinction before the delicate balance of its wildlife was permanently thrown out of whack. Her momentous mission lead her to a dangerous Dragon World hidden amongst the Moons of Ida, across a perilous landscape filled with wonder and danger, in search of the fabled Currant, a very rare red berry that might hold the secret she sought. Along the way she acquired a fellowship of companions, including the brave and beautiful Becka Dragongirl, a pair of pocket dragons named Drew and Drusie, a charming young child called Ciriana whose destiny was somehow entwined with hers, and Sherlock, a sweet but homely man from Mundania who might just be a master magician himself. Together they gradually began to unravel the momentous mystery of Xanth's missing history. And Clio began to realize that Sherlock's enchantments had begun to work their way into her heart.
SUMMARY: For nearly three decades, Piers Anthony's bestselling Xanth series has been delighting tens of thousands of fantasy fans around the world. Now, with Cube Route, the series' twenty-seventh adventure, Anthony has penned a tale that adds another dimension to this exciting saga.In the magical land of Xanth, wishes are far more than mere words. So when a Plain Jane called Cube whispers a wistful wish to be beautiful, she finds herself leading a company of colorful companions on a search for the mysterious Cube Route--a perilous path that leads to danger, adventure, and perhaps her heart's desire as well.This curious quest takes them all over Xanth, into the mythical realm of Phaze, and even to our own world, where Cube rescues a beautiful human woman from a very ugly situation, ending at last in a mysterious Counter-Xanth where things can be transformed into their opposites in the wink of an eye.A rollicking tale brimming with laughter, wonder, and enchantment, Cube Route is also a moving exploration of the beauty that dwells within all of us.
SUMMARY: For a bored, young princess of Xanth, there's nothing more exciting than a Quest. Especially when all you do is sit around Castle Roogna. But when Ivy uses the Heaven Cent, it takes her not to the top of Mount Rushmost, where the winged monsters gather, not to the sea where the merfolk swim--but to Mundania, a world much like out own (that is, boring). It is here that she meets a young college student so dull that he doesn't even believe in magic, or princesses, or Xanth!Does he have a lot to learn.The thrilling climax to the trilogy started in Vale of the Vole and continued in Heaven Cent.
SUMMARY: Grundy Golem got no respect. So, to prove himself, he volunteered for a quest to find the long-lost dragon, Stanley Steamer. On the way, he somehow manages to free a damsel in distress-- but not without incurring the wrath of the Sea Hag in the process. And when it comes to avenging herself on Grundy, the Sea Hag will never give up....From the Paperback edition.
SUMMARY: Although the Nextwave of barbarian warriors was invading Xanth, Mare Imbrium discovered that ever since she had gained the half soul, the night mare had begun to mishandle her job of delivering bad dreams. Exiled to the day world with a message for King Trent, Mare met the relentless, unforgiving Horseman. For the night mare, it began to be all a horrible nightmare!
EDITORIAL REVIEW: **From the *New York Times* bestselling author of *Captain’s Fury* and the Dresden Files novels.** Tavi of Calderon, now recognized as Princeps Gaius Octavian and heir to the crown, has achieved a fragile alliance with Alera’s oldest foes, the savage Canim. But when Tavi and his legions guide the Canim safely to their lands, his worst fears are realized. The dreaded Vord—the enemy of Aleran and Cane alike—have spent the last three years laying waste to the Canim homeland. And when the Alerans are cut off from their ships, they find themselves with no choice but to fight shoulder to shoulder if they are to survive. For a thousand years, Alera and her furies have withstood every enemy, and survived every foe. The thousand years are over…
SUMMARY: In his acclaimed Codex Alera novels, bestselling author Jim Butcher has created a fascinating world in which the elemental forces of nature take physical form and are used for protection. Now, as enemies become allies and friends become bitter foes, a danger beyond reckoning looms for all.
In this sequel to 2009's Naamah's Kiss, Moirin, the devoted servant of a sex goddess, journeys across half of a fantasy version of Asia in search of her soulmate, Bao. In Tatar territory, she finds Bao... and his wife. His father-in-law, the Great Khan, is willing to go to great extremes to keep Bao and Moirin apart. Captured by the fanatic Patriarch of Riva, Moirin escapes to find that Bao has vanished again, this time headed toward the distant lair of the Spider Queen and her army of assassins. The romantic tale is marred by Moirin's narcissistic awareness that she is destined for a glorious fate that lesser mortals like Bao's jealous wife may only envy. Carey's storytelling ability is top-notch, however, and readers will applaud her willingness to resolve major plot threads in the middle book of a trilogy. (June) Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
Still chasing her destiny in the sequel to Naamah's Kiss (2009), Moirin follows the urging of her diadh-anam across Tatar territory, looking for Bao, her Ch'in lover, who holds the other half of her divine soul-spark. She finds him married to the Great Khan's daughter, and their plans to smooth this wrinkle go disastrously wrong when the Great Khan arranges to have Moirin kidnapped by fanatical, pious Vralians, while Bao is led into the lands of the Spider Queen. Though this book is packed with new people, new lands, and new gods, the pacing is slow and the tone reflective. Carey's involving depictions of several religions also grow rather pointed. While Bao is never present long enough to gain depth, Moirin grows in strength and compassion, confronting several interesting crossroads in her faith and her way of life. Despite a “middle book” feel, series fans will love it, and an ominous warning about Raphael de Merliot, whom Moirin must “reckon with,” gives us something to look forward to in the next book. --Krista Hutley
Elf ranger Drizzt Do'Urden and his gifted warriors go in search of a missing member of their own band in this latest fast-moving fantasy adventure from bestseller Salvatore (Servant of the Shard, etc.). In the previous episode of the Paths of Darkness series (of the Forgotten Realms umbrella series), Wulfgar the barbarian fought a demon, was possessed and supposedly killed. Now it turns out that not only is he alive but he is in need of the type of assistance at which his friends excel. Getting to Wulfgar and aiding him in his quest for Aegis-fang, his warhammer, is only part of the fun. Drizzt Do'Urden, along with Cattie-Brie, a dwarf named Bruenor Battlehammer and Regis the Halfling, often have to battle the obligatory orcs, goblins and ogres on their way to the real business at hand. A second plot involves the stalking of Drizzt Do'Urden by Le'Lorinel, a Moon elf (or pale elf, whereas Drizzt is a Drow or dark elf). The author combines some of the good versus evil of Robin Hood and his merry men, the campy heroics and friendship of The Princess Bride (including an appearance of dread pirate Sheila Kree) and a rather unfulfilled stab at race relations with Le'Lorinel's unhinged hatred for Drizzt Do'Urden. As this is the fourth novel in the subseries of a larger series, it is not for the uninitiated. Long-awaited by Salvatore's legions of fans, however, this book is as certain as its predecessors to climb bestseller charts. 10-city author tour.
Copyright 2001 Cahners Business Information, Inc.
The Legend of Drizzt(R) comes to an end . . . For now!
The mighty warhammer Aegis-fang has found its way into the hands of the wicked pirate captain Sheila Kree, and Wulfgar is hot on her trail. When Drizzt and his companions leave Mithral Hall in search of Wulfgar, they find themselves on the trail of the warhammer as well, a trail that will lead them to a startling reunion, and the last battle for the heart and soul of Wulfgar.
SUMMARY:The Fire That BurnsIt can lay low a dragon or heal a wounded warrior.It is the most sought-after magical power in all Faern.And it is in the reluctant hands of Shandril of Highmoon, a young, orphaned kitchen-lass.Now she's on the run from half of the evil sorcerers in the land, not to mention their relentless minions. But with the help of a handsome young wizard, some rough-and-tumble Knights of Myth Drannor, and a certain old mage of Shadowdale, she just might manage to stay alive.At least until tomorrow.An all-new expanded version of Ed Greenwood's classic tale, including a new forward by the author.One of Ed Greenwood's most popular novels, Spellfire is being rereleased in an all-new trade paperback edition. This version has been completely reedited and contains added text and material that bring new excitement to the story. This edition also features new cover art and is classified as the first title in the brand-new Forgotten Realms series Shandril's Saga.
Everybody's favorite introspective dark elf butt-kicker is back. And if you're one of the many fans of R.A. Salvatore's phenomenally popular twin-scimitar-swinger, you won't be disappointed. The Silent Blade is old-school Drizzt, an adventure that brings together the original gang: the lovely Cattie-brie, the plump and mischievous Regis, the gruff dwarven father-figure Bruenor, and the even more gruff barbarian hammer-hurler Wulfgar. Better yet, The Silent Blade brings back Drizzt's best worst nemesis, master assassin Artemis Entreri. Throw in the evil artifact Crenshinibon (a.k.a. the Crystal Shard, the namesake of the first Drizzt Do'Urden book), and you know you're in for a good time.
The plot follows three intertwined threads: Drizzt and Co.'s road trip to destroy Crenshinibon, Wulfgar's struggle to overcome the scars of his imprisonment at the claws of the demon Errtu, and Artemis Entreri's long-awaited return to the seamy streets of Calimport. The action is as lively as ever, with giants and goblins and thieves all getting their deserved lumps at the hands of our heroes, and of course Drizzt continues his meditations on life with a capital L. The book's highlight, though, comes when Do'Urden and Entreri cross paths once again, this time with surprising results. And the promise of that matchup should keep you flipping the pages quickly. --Paul Hughes
Can the Crystal Shard be destroyed at last?
Drizzt is determined to destroy the evil Crystal Shard, and seeks out the help of the scholar-priest Cadderly. But instead, his worst fears are realized, and Crenshinibon falls into the hands of the dark elf mercenary Jarlaxle and his unlikely ally Artemis Entreri.
The Silent Blade is the book that brought Drizzt back to the Realms, and was a New York Times best seller on its initial release--and has been in print every day since. Like the rest of the Legend of Drizzt(R) reissues, The Silent Blade features beautiful new cover art by award-winning illustrator Todd Lockwood.
Gods Walk the Realms!
Rising up from the black depths of the Underdark, the drow once more meet the dwarves of Mithral Hall. Bruenor Battlehammer, with Drizzt at his side, won't go down without a fight--but they'll have to fight without Wulfgar or Catti-brie at their sides.
R.A. Salvatore has spent so many years winding himself into fantasy worlds that he's still trying to figure out how to unwind. He is the author of more than forty novels and more than a dozen New York Times best sellers, including The Two Swords, which debuted at or near the top of many best seller lists.
Starless Night is part of the continuing "Forgotten Realms" saga, which includes the author's best seller, The Legacy (Random Audio, 1992). Still shaken by the death of their comrade, Wolfgar, the companions, Regis, Brunor, Catibri, and Drizzt, mourn in their own ways. For Drizzt, however, sorrow turns to vengeance. Drizzt decides that he must return to the Underdark city of Menzoberranzan and see for himself that the drow do not again spread their evil on the surface world. Much like a fly who is caught in a spider's invisible web, Drizzt, too, finds himself entangled in events that he cannot control. Starless Night is good sword-and-sorcery fare and keeps a lively pace throughout. Narrator Simon Jones offers a solid performance that is occasionally marred by hokey sound effects. Those who are Dungeons and Dragons players will appreciate seeing the genre come to life. Recommended for "gamers" and listeners interested in fantasy.- Adam Paul Hunt, "California Bicyclist," San FranciscoCopyright 1994 Reed Business Information, Inc.
Return to the City of Spiders!
Still reeling from the death of Wulfgar, Drizzt is allowed little time to grieve, for dark elves are massing in the caverns deep under Mithral Hall. To protect his adopted home, he'll have to return to the city of his birth, the evil City of Spiders. Menzoberranzan is one of the most dangerous places in the already perilous Underdark on a good day, but for Drizzt, a renegade with a price on his head, its certain death ever to set foot there again. But Drizzt Do'Urden and his companions have faced certain death before, and will gladly spend their lives for the sake of the dwarves of Mithral Hall.
A new mass market edition of the New York Times best-selling sword and sorcery classic, The Legacy is Drizzt at his scimitar-wielding best!
Having found a measure of peace among the dwarves in the reclaimed Mithral Hall, Drizzt begins to know contentment for perhaps the first time in his tumultuous life. But for a dark elf renegade from a city ruled by priestesses of a demon goddess, no peace can long last. It is Lolth herself, the dreaded Queen of the Demonweb Pits, who musters her followers to pour up from the black depths of the Underdark to reclaim for their goddess the one soul that had managed to elude her. The soul of Drizzt Do'Urden.
Join Drizzt Do'Urden, the world's most famous drow elf, on his adventures in the Forgotten Realms!
Regis has fallen into the hands of the assassin Artmis Entreri, who is taking him to Calimport to deliver him into the clutches of the vile Pasha Pook. But Drizzt and Wulfgar are close on their heels, determined to save Regis from his own folly as much as from his powerful enemies.
Streams of Silver
"Yer eyes'll shine when ye see the rivers runnin' silver in Mithril Hall!"
Bruenor the dwarf, Wulfgar the barbarian, Regis the halfling, and Drizzt the dark elf fight monsters and magic on their way to Mithril Hall, centuries-old birthplace of Bruenor and his dwarven ancestors.
Faced with racism, Drizzt contemplates returning to the lightless underworld city andmurderous lifestyle he abandoned. Wulfgar begins to overcome his tribe's aversion for magic. And Regis runs from a deadly assassin, who, allied with evil wizards, is bent on the companions' destruction. All of Bruenor's dreams, and the survival of his party, hinge upon the actions of one brave young woman.
Streams of Silver is R.A. Salvatore's second book in the Icewind Dale Trilogy, based on the Forgotten Realms fantasy setting.
Now in paperback, the third installment in the classic tales of the Legend of Drizzt. When a lone drow emerges from the Underdark into the blinding light of day, the Forgotten Realms world will be changed forever.
Here for the first time in one volume is R.A. Salvatore's The Dark Elf trilogy, the stirring epic that recounts the tortured beginnings and early struggles of Drizzt Do'Urden, one of the most beloved characters of the Forgotten Realms setting.
Exile
Hostile in ways that a surface-dweller could never know, the tunnel-mazes of the Underdark challenge all who tread there. Among these souls are Drizzt Do'Urden and his magical cat, Guenhwyvar.
Exiled from his drow homeland, Drizzt must fight for a new home in the boundless labyrinth. Meanwhile, he must watch for signs of pursuit -- for the dark elves are not a forgiving race.
R.A. Salvatore was born in Massachusetts in 1959 and still makes his home there. He has published numerous Forgotten Realms novels with Wizards of the Coast, Inc., most of which have been New York Times best-sellers. He is also known as the best-selling author of the_ Star Wars: Episode II Attack of the Clones_ novelization from Del Rey.
SUMMARY: Arutha, Prince of Krondor, uses an attempted assassination as a ruse to fake his own death so that he may travel north to confront Murmandamus. In his travels to the Northlands, Arutha finds his father's former enemy, Guy du Bas-Tyra, as the Protector of the city Armengar. A historic battle ensues, which ends in the destruction of the city. Murmandamus and his forces then strike south to Sethanon, a city beneath which the Lifestone had been buried in the ancient past.
EDITORIAL REVIEW: This is the second volume of Raymond E. Feist's great epic of heroic fantasy. For nearly a year peace reigned the enchanted kingdom of Rillanon. But new challenges awaited Arutha the Prince of Krondor when Jimmy The Hand - youngest thief in the Guild of Mockers - came upon a sinister Nighthawk poised to assassinate him. What evil power raises the dead and makes corpses do battle with the living at the behest of the Guild of Death? And what high magic can defeat it? The new King of Midkemia is threatened - and a life-or-death quest must be undertaken for an antidote to a poison that fells a beautiful Princess on her wedding day! "The best new fantasy concept in years! Has a chance of putting its author firmly on the throne next to Tolkein - and keeping him there" - "Dragon". "Epic scope! vivid imagination!a significant contribution to the growth of the field of fantasy" - "Washington Post".
SUMMARY: He held the fate of two worlds in his hands... Once he was an orphan called Pug, apprenticed to a sorcerer of the enchanted land of Midkemia... Then he was captured and enslaved by the Tsurani, a strange, warlike race of invaders from another world.There, in the exotic Empire of Kelewan, he earned a new name--Milamber. He learned to tame the unnimagined powers that lay withing him. And he took his place in an ancient struggle against an evil Enemy older than time itself.From the Paperback edition.
SUMMARY: Descending into darkness, about to be overwhelmed by evil, those people still free are powerless to stop the coming dawn of a savage new world, while Richard faces the guilt of knowing that he must let it happen. Alone, he must bear the weight of a sin he dare not confess to the one person he loves…and has lost. Join Richard and Kahlan in the concluding novel of one of the most remarkable and memorable journeys ever written. It started with one rule, and will end with the rule of all rules, the rule unwritten, the rule unspoken since the dawn of history. When next the sun rises, the world will be forever changed.
SUMMARY: On the day she awoke remembering nothing but her name, Kahlan Amnell became the most dangerous woman alive. For everyone else, that was the day that the world began to end.As her husband, Richard, desperately searches for his beloved, whom only he remembers, he knows that if she doesn't soon discover who she really is, she will unwittingly become the instrument that will unleash annihilation. But Kahlan learns that if she ever were to unlock the truth of her lost identity, then evil itself would finally possess her, body and soul.If she is to survive in a murky world of deception and betrayal, where life is not only cheap but fleeting, Kahlan must find out why she is such a central figure in the war-torn world swirling around her. What she uncovers are secrets darker than she could ever have imagined.
SUMMARY: On the day she awoke remembering nothing but her name, Kahlan Amnell became the most dangerous woman alive. For everyone else, that was the day that the world began to end.As her husband, Richard, desperately searches for his beloved, whom only he remembers, he knows that if she doesn't soon discover who she really is, she will unwittingly become the instrument that will unleash annihilation. But Kahlan learns that if she ever were to unlock the truth of her lost identity, then evil itself would finally possess her, body and soul.If she is to survive in a murky world of deception and betrayal, where life is not only cheap but fleeting, Kahlan must find out why she is such a central figure in the war-torn world swirling around her. What she uncovers are secrets darker than she could ever have imagined. SUMMARY: With Wizard's First Rule and seven subsequent masterpieces, Terry Goodkind has thrilled readers worldwide with the unique sweep of his storytelling. Now Goodkind returns with a new novel of Richard and Kahlan, the beginning of a sequence of three novels that will bring their epic story to its culmination.After being gravely injured in battle, Richard awakes to discover Kahlan missing. To his disbelief, no one remembers the woman he is frantically trying to find. Worse, no one believes that she really exists, or that he was ever married. Alone as never before, he must find the woman he loves more than life itself....if she is even still alive. If she was ever even real.
SUMMARY: Beginning with Wizard's First Rule and continuing with six subsequent fantasy masterpieces, Terry Goodkind has thrilled and awed millions of readers worldwide. Now Goodkind returns with a broad-canvas adventure of epic intrigue, violent conflict, and terrifying peril for the beautiful Kahlan Amnell and her husband, the heroic Richard Rahl, the Sword of Truth.Richard Rahl has been poisoned. Saving an empire from annihilation is the price of the antidote. With the shadow of death looming near, the empire crumbling before the invading hordes, and time running out, Richard is offered not only his own life but the salvation of a people, in exchange for delivering his wife, Kahlan, into bondage to the enemy. Beginning with Wizard's First Rule and continuing with six subsequent fantasy masterpieces, Terry Goodkind has thrilled and awed millions of readers worldwide. Now Goodkind returns with a broad-canvas adventure of epic intrigue, violent conflict, and terrifying peril for the beautiful Kahlan Amnell and her husband, the heroic Richard Rahl, the Sword of Truth.Richard Rahl has been poisoned. Saving an empire from annihilation is the price of the antidote. With the shadow of death looming near, the empire crumbling before the invading hordes, and time running out, Richard is offered not only his own life but the salvation of a people, in exchange for delivering his wife, Kahlan, into bondage to the enemy.
SUMMARY: Sequel to the New York Times bestselling Faith of the Fallen New York Times bestselling author Terry Goodkind has created his most lavish adventure yet. Tormented her entire life by inhuman voices, a young woman named Lauren seeks to end her intolerable agony. She at last discovers a way to silence the voices. For everyone else, the torment is about to begin. With winter descending and the paralyzing dread of an army of annihilation occupying their homeland, Richard Rahl and his wife Kahlan must venture deep into a strange and desolate land. Their quest turns to terror when they find themselves the helpless prey of a tireless hunter. Meanwhile, Lauren finds herself drawn into the center of a struggle for conquest and revenge. Worse yet, she finds her will seized by forces more abhorrent than anything she ever envisioned. Only then does she come to realize that the voices were real. Staggered by loss and increasingly isolated, Richard and Kahlan must stop the relentless, unearthly threat which has come out of the darkest night of the human soul. To do so, Richard will be called upon to face the demons stalking among the Pillars of Creation. Discover breathtaking adventure and true nobility of spirit. Find out why millions of readers the world over have elevated Terry Goodkind to the ranks of legend.
SUMMARY: Terry Goodkind author of the enormously popular Sword of Truth novels, has forged perhaps his best novel yet, pitting Richard Rahl and Kahlan Amnell against threats to the freedom of the world that will take them to opposite ends of the world to defeat the forces of chaos and anarchy.Emperor Jagang is rising once again in the Old World and Richard must face him, on his own turf. Richard heads into the Old World with Cara, the Mord-Sith, while his beloved Kahlan remains behind. Unwilling to heed an ancient prophecy, Kahlan raises an army and goes into battle against forces threatening armed insurrection in the Midlands.Separated and fighting for their lives, Richard and Kahlan will be tested to the utmost.
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SUMMARY: On the red moon will come the firestorm...Wielding the Sword of Truth, Richard Rahl has battled death itself and come to the defense of the D'Haran people. But now the power-mad Emperor Jagang confronts Richard with a swift and inexorable foe: a mystical plague cutting a deadly swath across the land and slaying thousands of innocent victims.To quench the inferno, he must seek remedy in the wind...To fight it Richard and his beloved Kahlan Amnell will risk everything to uncover the source of the terrible plague-the magic sealed away for three millennia in the Temple of the Winds.Lightning will find him on that path...But when prophecy throws the shadow of betrayal across their mission and threatens to destroy them, Richard must accept the Truth and find a way to pay the price the winds demand...or he and his world will perish.
EDITORIAL REVIEW: Few books have captivated the imagination and won the devotion and praise of readers and critics everywhere as has George R. R. Martin’s monumental epic cycle of high fantasy. Now, in **A Feast for Crows**, Martin delivers the long-awaited fourth book of his landmark series, as a kingdom torn asunder finds itself at last on the brink of peace...only to be launched on an even more terrifying course of destruction.**A Feast for Crows**It seems too good to be true. After centuries of bitter strife and fatal treachery, the seven powers dividing the land have decimated one another into an uneasy truce. Or so it appears....With the death of the monstrous King Joffrey, Cersei is ruling as regent in King’s Landing. Robb Stark’s demise has broken the back of the Northern rebels, and his siblings are scattered throughout the kingdom like seeds on barren soil. Few legitimate claims to the once desperately sought Iron Throne still exist—or they are held in hands too weak or too distant to wield them effectively. The war, which raged out of control for so long, has burned itself out. But as in the aftermath of any climactic struggle, it is not long before the survivors, outlaws, renegades, and carrion eaters start to gather, picking over the bones of the dead and fighting for the spoils of the soon-to-be dead. Now in the Seven Kingdoms, as the human crows assemble over a banquet of ashes, daring new plots and dangerous new alliances are formed, while surprising faces—some familiar, others only just appearing—are seen emerging from an ominous twilight of past struggles and chaos to take up the challenges ahead. It is a time when the wise and the ambitious, the deceitful and the strong will acquire the skills, the power, and the magic to survive the stark and terrible times that lie before them. It is a time for nobles and commoners, soldiers and sorcerers, assassins and sages to come together and stake their fortunes...and their lives. For at a feast for crows, many are the guests—but only a few are the survivors.*From the Hardcover edition.*
EDITORIAL REVIEW: Here is the third volume in George R. R. Martin’s magnificent cycle of novels that includes **A Game of Thrones** and **A Clash of Kings**. As a whole, this series comprises a genuine masterpiece of modern fantasy, bringing together the best the genre has to offer. Magic, mystery, intrigue, romance, and adventure fill these pages and transport us to a world unlike any we have ever experienced. Already hailed as a classic, George R. R. Martin’s stunning series is destined to stand as one of the great achievements of imaginative fiction.**A Storm of Swords**Of the five contenders for power, one is dead, another in disfavor, and still the wars rage as violently as ever, as alliances are made and broken. Joffrey, of House Lannister, sits on the Iron Throne, the uneasy ruler of the land of the Seven Kingdoms. His most bitter rival, Lord Stannis, stands defeated and disgraced, the victim of the jealous sorceress who holds him in her evil thrall. But young Robb, of House Stark, still rules the North from the fortress of Riverrun. Robb plots against his despised Lannister enemies, even as they hold his sister hostage at King’s Landing, the seat of the Iron Throne. Meanwhile, making her way across a blood-drenched continent is the exiled queen, Daenerys, mistress of the only three dragons still left in the world....But as opposing forces maneuver for the final titanic showdown, an army of barbaric wildlings arrives from the outermost line of civilization. In their vanguard is a horde of mythical Others--a supernatural army of the living dead whose animated corpses are unstoppable. As the future of the land hangs in the balance, no one will rest until the Seven Kingdoms have exploded in a veritable storm of swords. . .
EDITORIAL REVIEW: Here is the second volume in GEORGE R. R. MARTIN’S magnificent cycle of novels that includes **A Game of Thrones** and **A Storm of Swords**. As a whole, this series comprises a genuine masterpiece of modern fantasy, bringing together the best the genre has to offer. Magic, mystery, intrigue, romance, and adventure fill these pages and transport us to a world unlike any we have ever experienced. Already hailed as a classic, GEORGE R. R. MARTIN’S stunning series is destined to stand as one of the great achievements of imaginative fiction.**A CLASH OF KINGS**A comet the color of blood and flame cuts across the sky. Two great leaders—Lord Eddard Stark and Robert Baratheon—who hold sway over an age of enforced peace are dead, victims of royal treachery. Now, from the ancient citadel of Dragonstone to the forbidding shores of Winterfell, chaos reigns. Six factions struggle for control of a divided land and the Iron Throne of the Seven Kingdoms, preparing to stake their claims through tempest, turmoil, and war. It is a tale in which brother plots against brother and the dead rise to walk in the night. Here a princess masquerades as an orphan boy; a knight of the mind prepares a poison for a treacherous sorceress; and wild men descend from the Mountains of the Moon to ravage the countryside. Against a backdrop of incest and fratricide, alchemy and murder, victory may go to the men and women possessed of the coldest steel...and the coldest hearts. For when kings clash, the whole land trembles.
SUMMARY: Here is the first volume in George R. R. Martin' s magnificent cycle of novels that includes A Clash of Kings and A Storm of Swords. As a whole, this series comprises a genuine masterpiece of modern fantasy, bringing together the best the genre has to offer. Magic, mystery, intrigue, romance, and adventure fill these pages and transport us to a world unlike any we have ever experienced. Already hailed as a classic, George R. R. Martin' s stunning series is destined to stand as one of the great achievements of imaginative fiction. A Game of Thrones Long ago, in a time forgotten, a preternatural event threw the seasons out of balance. In a land where summers can last decades and winters a lifetime, trouble is brewing. The cold is returning, and in the frozen wastes to the north of Winterfell, sinister and supernatural forces are massing beyond the kingdom' s protective Wall. At the center of the conflict lie the Starks of Winterfell, a family as harsh and unyielding as the land they were born to. Sweeping from a land of brutal cold to a distant summertime kingdom of epicurean plenty, here is a tale of lords and ladies, soldiers and sorcerers, assassins and bastards, who come together in a time of grim omens. Here an enigmatic band of warriors bear swords of no human metal; a tribe of fierce wildlings carry men off into madness; a cruel young dragon prince barters his sister to win back his throne; and a determined woman undertakes the most treacherous of journeys. Amid plots and counterplots, tragedy and betrayal, victory and terror, the fate of the Starks, their allies, and their enemies hangs perilously in the balance, as each endeavors to win thatdeadliest of conflicts: the game of thrones. "From the Trade Paperback edition."
SUMMARY: The tales of The Silmarillion were the underlying inspiration and source of J.R.R. Tolkien's imaginative writing; he worked on the book throughout his life but never brought it to a final form. Long preceding in its origins The Lord of the Rings, it is the story of the First Age of Tolkien's world, the ancient drama to which characters in The Lord of the RIngs look back and in which some of them, such as Elrond and Galadriel, took part. The title Silmarillion is shortened from Quenta Silmarillion, "The History of the Silmarils," the three great jewels created by Feanor, most gifted of the Elves, in which he imprisoned the light of the Two Trees that illumined Valinor, the land of the gods. When Morgoth, the first Dark Lord, destroyed the Trees, that light lived on only in the Silmarils; Morgoth seized them and set them in his crown, guarded in the impenetrable fortress of Angband in the north of Middle-earth. The Silmarillion is the history of the rebellion of Feanor and his people against the gods, their exile in Middle-earth, and their war, hopeless despite all the heroisim of Elves and Men, against the great Enemy. The book includes several other, shorter works beside The Silmarillion proper. Preceding it are "Ainulindale," the myth of Creation, and "Valaquenta," in which the nature and powers of each of the gods is set forth. After The Silmarillion is "Akallabeth," the story of the downfall of the great island kingdom of Numenor at the end of the Second Age; completing the volume is "Of the Rings of Power and the Third Age," in which the events of The Lord of the Rings are treated in the manner of The Silmarillion. This new edition of The Silmarillion contains the revised and corrected "second edition" text and, by way of introduction, a letter written by J.R.R. Tolkien in 1951, which provides a brilliant exposition of his conception of the earlier Ages. It also contains almost fifty full-color illustrations by the artist Ted Nasmith, many of which appear for the first time.
SUMMARY: END OF THE QUEST It had all begun with the theft of the Orb that had so long protected the West from the evil God Torak. Before that, Garion had been a simple farm boy. Afterward, he discovered that his aunt was really the Sorceress Polgara and his grandfather was Belgarath, the Eternal Man. Then, on the long quest to recover the Orb, Garion found to his dismay that he, too, was a sorcerer. Now, at last, the Orb was regained and the quest was nearing its end. Of course, the questors still had to escape from this crumbling enemy fortress and flee across a desert filled with Murgo soldiers searching for them, while Grolim Hierarchs strove to destroy them with dark magic. Then, somehow, they must manage to be in Riva with the Orb by Erastide. After that, however, Garion was sure that his part in these great events would be finished. But the Prophecy still held future surprises for Garion--and for the little princess Ce'Nedra. This continues the magnificent epic of The Belgariad, begun in Pawn of Prophecy, Queen of Sorcery, and Magician's Gambit--a fantasy set against a background of the war of men, Kings, and Gods that had spanned seven thousand years--a novel of fate, strange lands, and a prophecy that must be fulfilled!
SUMMARY: The Belgariad Book #3 Ce'Nedra, Imperial Princess of Tolnedra, was confused. Everyone knows the tales of the Orb protecting the West from the evil God Torak are just silly legends. But here she is, forced to join a dangerous quest to recover that stolen Orb. No one believes in sorcery, but Garion's aunt and grandfather seem to be the fabled sorcerers Polgara and Belgarath. Even young Garion is learning to do socerey. Garion, a farm boy is totally unsuitable for an Imperial Princess. Yet, for some reason she has the urge to brush back his hair, and comfort him. Now he is going to a strange evil tower to face some horrible, powerful magician, and she cannot be there to watch over him. He might be killed, and she may never see him again.
SUMMARY: "BELGARIAD is exactly the kind of fantasy I like. It has magic, adventure, humor, mystery, and a certain delightful human insight."PIERS ANTHONYThe master Sorcerer Belgarath and his daughter Polgara the arch-Sorceress were on the trail of the Orb, seeking to regain its saving power before the final disaster prophesized by the legends. And with them went Garion, a simple farm boy only months before, but now the focus of the struggle. He had never believed in sorcery and wanted no part of it. Yet with every league they traveled, the power grew in him, forcing him to acts of wizardry he could not accept.
SUMMARY: Selected as a 2003 Popular Paperback for Young Adults by the Young Adult Library Services Association Long ago, so the storyteller claimed, the evil God Torak sought dominion over all and drove the world to war. Now the one talisman keeping this sinister force from seizing power has been disturbed—and no one will be safe. . . . Raised on a quiet farm by his Aunt Pol, Garion spends his days lounging in his aunt’s warm kitchen and playing in the surrounding fields with his friends. He has never believed in magic, despite the presence of a cloaked, shadowless stranger who has haunted him from a distance for years. But one afternoon, the wise storyteller Wolf appears and urges Garion and his aunt to leave the farm that very night. Without understanding why, Garion is whisked away from the only home he has ever known—and thrown into dark and unfamiliar lands. Thus begins an extraordinary quest to stop a reawakened evil from devouring all that is good. It is a journey that will lead Garion to discover his heritage and his future. For the magic that once seemed impossible to Garion is now his destiny. The first exciting adventure in David Eddings’s The Belgariad Pawn of Prophecyis the newest addition to the Del Rey Imagine program, which offers the best in fantasy and science fiction for readers twelve and up.
Anne McCaffrey's Pern is one of the most memorable worlds in science fiction and fantasy. Humans and their flying dragon companions live in fear of thread, a caustic, deadly material that falls sporadically from space. But when the thread doesn't fall for a long time, people become complacent, forgetting that it is the brave dragonriders who can save them from the periodic threat. But when the thread falls, human and dragon heroes must fight the scourge. This edition encompasses the first three unforgettable novels of McCaffrey's epic series: Dragonflight, Dragonquest, and The White Dragon.
Finally together in one volume, the first three books in the world's most beloved science fiction series, THE DRAGONRIDERS OF PERN, by Anne McCaffrey, one of the great science fiction writers of all time: DRAGONFLIGHT, DRAGONQUEST, THE WHITE DRAGON. Those who know these extraordinary tales will be able to re-visit with Lessa, F'lar, Ruth, Lord Jaxon, and all the others. And for those just discovering this magical place, there are incomparable tales of danger, deceit, and daring, just waiting to be explored..
The Wise Man's Fear continues the mesmerizing slow reveal of the story of Kvothe the Bloodless, an orphaned actor who became a fearsome hero before banishing himself to a tiny town in the middle of Newarre. The readers of Patrick Rothfuss's outstanding first book, The Wise Man's Fear makes up day two, and uncovers enough to satisfy readers and make them desperate for the full tale, from Kvothe's rapidly escalating feud with Ambrose to the shockingly brutal events that mark his transformation into a true warrior, and to his encounters with Felurian and the Adem. Rothfuss remains a remarkably adept and inventive storyteller, and Kvothe's is a riveting tale about a boy who becomes a man who becomes a hero and a killer, spinning his own mythology out of the ether until he traps himself within it. Drop everything and read these books. --Daphne Durham
Author One-on-One: Patrick Rothfuss and Brandon Sanderson The Wise Man's Fear) and
Author Q&A with Patrick Rothfuss
Q: Your first novel, The Name of the Wind introduces the hero (or some may say anti-hero) Kvothe as a larger-than-life living legend.
A: I don't know if I'd call him larger-than-life. His reputation is larger-than-life, certainly. The man himself is remarkably life-sized. I think that's part of the reason people like him.
Q: How did you create him?
A: I got the idea for Kvothe after I finished reading Cyranno De Bergerac for the first time. I was completely knocked over by that character. He was passionate, arrogant, witty, clever, a fighter, a poet, a philosopher. He was compelling and interesting, and a bit of a bastard, but you loved him and felt sorry for him. I remember thinking, "Why haven't I ever read a fantasy novel with a character this good?"
Shortly after that I read Casanova's memoirs. That's when I realized that autobiography could be really compelling so long as the person's life is exciting, and their personality is interesting.
Those two things might not have been the seed for the book, they were certainly around when the seed was sprouting....
Q: What contemporary superhero would you put Kvothe up against?
A: Batman.
Q: Who would win?
A: Ah hell. If we're talking about Kvothe as he appears in the second book. Batman would probably come out on top. I'd say Kvothe would only have about a 30% chance of pulling off the win there.
But even if Batman did win, he'd walk away with a limp.
Q: Kvothe leads readers through the entire series—from the storytelling, to the action, to the inner monologue. Are there any similarities between Kvothe and yourself?
A: A few. But less than people typically think. People are always saying, "Why do you hate poets so much?" I have to remind them that Kvothe is the one with that particular grudge.
But yeah. There are a few similarities. We both have the bad habit of expressing ourselves freely and clearly when it would be better to keep our mouths shut.
Q: Fans love the books and are fascinated by the characters, but you’ve also garnered a cult-like following. Can you tell us what that’s like?
A: I've got a cult? That's awesome. Do they have robes and stuff? Do we have baccanals? We better have baccanals. If I have cult it better old-school. Dionysian. Orgiastic. If I find out they're just drinking tang and handing out pamphlets on streetcorners I'm going to be pissed.
Q: When did you realize that you wanted to become a writer?
A: I’ve known I wanted to be a writer for a long time. Since forever. I started my first fantasy novel when I was 15 or so. It wasn’t very good, of course. In fact, it was horrible. Beyond horrible. It had cat-man samurai in it. I'm not even kidding. But it was a good learning experience. The mistakes I made in that novel taught me a lot about writing. Generally speaking, our failures teach us more than our successes. Part of the reason The Name of the Wind turned out so good is because I made so many rookie mistakes in that first, horrible novel.
Q: Did any of your experiences in college influence some of the scenes at the University?
A: No. Not really. You're making that whole Pat/Kvothe mistake again. He's the one with the red hair. I'm the one with the beard.
A lot of people assume that because I spent 11 years in college, I based the University off my experiences as a student. It's a reasonable thought, but it couldn't be further from the truth. It wouldn't have taken me nearly so long to write this book I was just stealing things out of the real world.
The truth is, I find stories that are thinly-veiled autobiography pretty tiresome. Authors inevitably put something of themselves into a book, but that doesn't mean you should turn your 3rd grade math teacher into a villain in a desperate attempt to get revenge. I've read books like that in the past. They're terrible.
Q: What was the best class you took in all that time?
A: Basic Critical Thinking. This is usually taught as a philosophy class at most universities, but in my opinion it should be required for every college student.
You see, everyone assumes they know how to think rationally, but most people don't. We are emotional, messy-headed creatures. And even very clever, well-informed people can be very stupid when it comes to dealing with things in a rational, critical way.
I've had people try to have arguments with me. They say things like, "What you have to realize is that logically..." and then they spout off the most ridiculous bullshit. They don't know what logic is. They think that if they feel strongly about something, it's logic. They think if they grew up believing it, it's logic.
I had a guy try to convince me that ESP was real because he was thinking about his girlfriend before the phone rang. Not only was he sure he was right, but he was absolutely certain that he was providing a crushing argument. He felt unassailable in his reasoning.
All I could think was, 'Sweet baby Jesus. That's a post hoc fallacy. You're trying to convince me using faulty logic that Aristotle was making fun of over 2000 years ago.' Maybe that shit works in whatever N-sync chatroom you grew up in. But don't bring it round here. Here we have rational discourse. You want to sit at the grown-up table, you learn the rules.
Q: The structure of your story is different than most fantasy novels. Why did you choose to write your book that way?
A: Everyone always seems so surprised by the framed story, but it isn't anything new. The Princess Bride is a framed tale. The Arabian Nights is a framed tale.... Taming of the Shrew is a... well... it's half a framed tale.
As for the first person, it’s the most natural form of storytelling there is. When you tell your friend a story, you say, "I almost got hit by a truck today.” You don't hide behind third person.
Yeah. Sure. Most novels are written a different way. Tradition. The Aristotelian unities. Three act structure. What do I care about that? I'm not doing a paint-by-numbers here. I'm not doing a connect-the-dots. I’m looking to tell a different type of story here. I'll do it my way.
Q: The first edition of The Name of the Wind was released in 2007. What kinds of projects have you been involved with over the past 3 years, besides writing The Wise Man's Fear, the long-awaited and highly anticipated sequel?
A: Let's see...
I started a charity called Worldbuilders. Fantasy authors and publishers donate books that we use to encourage people to donate to Heifer International. In the last three years we've raised over half a million dollars for Heifer International.
I also wrote a not-for-children picture book illustrated by my friend Nate Taylor. It turned out amazing. I think of it as Calvin and Hobbes meets Coraline meets Edward Gorey.
Oh. And I had a baby. Does that count as a project? I think it counts as a project.
Q: What’s next for Kvothe and the Kingkiller Chronicle?
A: Explosions. Gunfights. Moonlit swordfights across rooftops. Johnny Depp. Naked supermodels. Kung-fu. Car chases. A thousand elephants.
Actually, that's all a lie. I don't believe in spoilers.
Still, I think it's safe to say that Kvothe grows up a bit in the second book. There's a big difference between the story of a young boy and the story of a young man. It wouldn't be realistic to have twelve-year-old Kvothe doing much swashbuckling. But sixteen-year-old Kvothe? Yeah. It's safe to say that he'll be buckling a little swash.
Starred Review. As seamless and lyrical as a song from the lute-playing adventurer and arcanist Kvothe, this mesmerizing sequel to Rothfuss's 2007's debut, The Name of the Wind, is a towering work of fantasy. As Kvothe, now the unassuming keeper of the Waystone Inn, continues to share his astounding life story—a history that includes saving an influential lord from treachery, defeating a band of dangerous bandits, and surviving an encounter with a legendary Fae seductress—he also offers glimpses into his life's true pursuit: figuring out how to vanquish the mythical Chandrian, a group of seven godlike destroyers that brutally murdered his family and left him an orphan. But while Kvothe recalls the events of his past, his future is conspiring just outside the inn's doors. This breathtakingly epic story is heartrending in its intimacy and masterful in its narrative essence, and will leave fans waiting on tenterhooks for the final installment. (Mar.) (c) Copyright PWxyz, LLC. All rights reserved.
About the AuthorRobert Jordan lives in Charleston, South Carolina. He is a graduate of the Citadel.
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Amazon.com's Significant SevenRobert Jordan kindly agreed to take the life quiz we like to give to all our authors: the Amazon.com Significant Seven.
Q: What book has had the most significant impact on your life?A:
Q: You are stranded on a desert island with only one book, one CD, and one DVD--what are they?A: The one book would be whatever book I was currently writing. I mean, I hate falling behind in the work. The one CD would contain the best
Q: What is the worst lie you've ever told?A: It's hard to think of one since I am genetically incapable of lying to women and that takes out 52% of the population right there.
Q: Describe the perfect writing environment.A: Any place that has my computer, a CD player for music, a comfortable chair that won't leave me with a backache at the end of a long day, and very little interruption.
Q: If you could write your own epitaph, what would it say?A: He kept trying to get better at it.
Q: Who is the one person living or dead that you would like to have dinner with?A: My wife before anybody else on earth living or dead. That's a no-brainer.
Q: If you could have one superpower what would it be?A: That depends. If I'm feeling altruistic, it would be the ability to heal anything with a touch, if that can be called a superpower. If I'm not feeling very altruistic, it would be the ability to read other people's minds, to finally be able to get to the bottom of what they really mean and what their motivations are.
See all books in the
Starred Review. The previous book in Jordan's massive Wheel of Time, Crossroads of Twilight, may have come out in 2003, but don't let that fool you; the 11th tome in this epic fantasy is the one Jordan fans have been eagerly waiting for the better part of a decade. The breakneck pace, lyrical beauty and astonishing scope of the early Wheel of Time volumes established Jordan as one of the top writers in the Tolkien tradition. While more recent entries have maintained that beauty and scope, the pace has slowed to a crawl as the central characters dispersed in six directions. In contrast, the latest explodes with motion, as multiple plot lines either conclude or advance, and the march to Tarmon Gai'don—the climactic last battle between the Dragon Reborn and the Dark One—begins in earnest. Faile's captivity with the Shaido, Mat's pursuit of Tuon and Elayne's war for Caemlyn come to a close, while Egwene's capture brings the Aes Sedai war to the heart of the Tower. Jordan has said that readers will be sweating by the end of the book, and he's probably right. Sweating or not, they'll also be dreading the long year or two before the 12th installment. Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
SUMMARY: In the tenth book ofThe Wheel of Timefrom theNew York Times#1 bestselling author Robert Jordan, the world and the characters stand at a crossroads, and the world approaches twilight, when the power of the Shadow grows stronger. Fleeing from Ebou Dar with the kidnapped Daughter of the Nine Moons, whom he is fated to marry, Mat Cauthon learns that he can neither keep her nor let her go, not in safety for either of them, for both the Shadow and the might of the Seanchan Empire are in deadly pursuit. Perrin Aybara seeks to free his wife, Faile, a captive of the Shaido, but his only hope may be an alliance with the enemy. Can he remain true to his friend Rand and to himself? For his love of Faile, Perrin is willing to sell his soul. At Tar Valon, Egwene al'Vere, the young Amyrlin of the rebel Aes Sedai, lays siege to the heart of Aes Sedai power, but she must win quickly, with as little bloodshed as possible, for unless the Aes Sedai are reunited, only the male Asha'man will remain to defend the world against the Dark One, and nothing can hold the Asha'man themselves back from total power except the Aes Sedai and a unified White Tower. In Andor, Elayne Trakland fights for the Lion Throne that is hers by right, but enemies and Darkfriends surround her, plotting her destruction. If she fails, Andor may fall to the Shadow, and the Dragon Reborn with it. Rand al'Thor, the Dragon Reborn himself, has cleansed the Dark One's taint from the male half of the True Source, and everything has changed. Yet nothing has, for only men who can channel believe thatsaidinis clean again, and a man who can channel is still hated and feared-even one prophesied to save the world. Now, Rand must gamble again, with himself at stake, and he cannot be sure which of his allies are really enemies. SUMMARY: In the tenth book of he Wheel of Time from the New York Times #1 bestselling author Robert Jordan, the world and the characters stand at a crossroads, and the world approaches twilight, when the power of the Shadow grows stronger.Fleeing from Ebou Dar with the kidnapped Daughter of the Nine Moons, whom he is fated to marry, Mat Cauthon learns that he can neither keep her nor let her go, not in safety for either of them, for both the Shadow and the might of the Seanchan Empire are in deadly pursuit.Perrin Aybara seeks to free his wife, Faile, a captive of the Shaido, but his only hope may be an alliance with the enemy. Can he remain true to his friend Rand and to himself? For his love of Faile, Perrin is willing to sell his soul.At Tar Valon, Egwene al'Vere, the young Amyrlin of the rebel Aes Sedai, lays siege to the heart of Aes Sedai power, but she must win quickly, with as little bloodshed as possible, for unless the Aes Sedai are reunited, only the male Asha'man will remain to defend the world against the Dark One, and nothing can hold the Asha'man themselves back from total power except the Aes Sedai and a unified White Tower.In Andor, Elayne Trakland fights for the Lion Throne that is hers by right, but enemies and Darkfriends surround her, plotting her destruction. If she fails, Andor may fall to the Shadow, and the Dragon Reborn with it.Rand al'Thor, the Dragon Reborn himself, has cleansed the Dark One's taint from the male half of the True Source, and everything has changed. Yet nothing has, for only men who can channel believe that saidin is clean again, and a man who can channel is still hated and feared-even one prophesied to save the world. Now, Rand must gamble again, with himself at stake, and he cannot be sure which of his allies are really enemies.
SUMMARY: The Wheel of Time turns and Ages come and go. What was, what will be, and what is, may yet fall under the Shadow. Let the Dragon ride again on the winds of time. THE WHEEL OF TIME Book One: "The Eye of the World"Book Two: "The Great Hunt"Book Three: "The Dragon Reborn"Book Four: "The Shadow Rising"Book Five: "The Fires of Heaven"Book Six: "Lord of Chaos"Book Seven: "A Crown of Swords"Book Eight: "The Path of Daggers"Book Nine: "Winter's Heart"Book Ten: "Crossroads of Twilight"
SUMMARY: "Robert Jordan has come to dominate the world Tolkien began to reveal."--The New York Times The Wheel of Time turns, and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow. Let the Dragon ride again on the winds of time. THE WHEEL OF TIME Book One: The Eye of the World Book Two: The Great Hunt Book Three: The Dragon Reborn Book Four: The Shadow Rising Book Five: The Fires of Heaven Book Six: Lord of Chaos Book Seven: A Crown of Swords Book Eight: The Path of Daggers Book Nine: Winter's Heart Book Ten: Crossroads of Twilight
SUMMARY: The Wheel of Time turns, and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow.Let the Dragon ride again on the winds of time. THE WHEEL OF TIME Book One:The Eye of the World Book Two:The Great Hunt Book Three:The Dragon Reborn Book Four:The Shadow Rising Book Five:The Fires of Heaven Book Six:Lord of Chaos Book Seven:A Crown of Swords Book Eight:The Path of Daggers Book Nine:Winter's Heart Book Ten:Crossroads of Twilight
SUMMARY: In this sequel to the phenomenal New York Times bestseller The Fires of Heaven, we plunge again into Robert Jordan's extraordinarily rich, totally unforgettable world: On the slopes of Shayol Ghul, the Myrddraal swords are forged, and the sky is not the sky of this world; In Salidar the White Tower in exile prepares an embassy to Caemlyn, where Rand Al'Thor, the Dragon Reborn, holds the throne--and where an unexpected visitor may change the world.... In Emond's Field, Perrin Goldeneyes, Lord of the Two Rivers, feels the pull ofta'verentota'verenand prepares to march.... Morgase of Caemlyn finds a most unexpected, and quite unwelcome, ally....And south lies Illian, where Sammael holds sway....
SUMMARY: In this sequel to the phenomenal New York Times bestseller The Shadow Rising, Robert Jordan again plunges us into his extraordinarily rich, totally unforgettable world:. ... Into the forbidden city of Rhuidean, where Rand al'Thor, now the Dragon Reborn, must conceal his present endeavor from all about him, even Egwene and Moiraine. ... Into the Amyrlin's study in the White Tower, where the Amyrlin, Flaida do Avriny a'Roihan, is weaving new plans. ... Into Andor, where Siuan Sanche and her companions, including the false Dragon Logain, have been arrested for barn-burning. ... Into the luxurious hidden chamber where the Forsaken Rahvin is meeting with three of his fellows to ensure their ultimate victory over the Dragon. ... Into the Queen's court in Caemlyn, where Morgase is curiously in thrall to the handsome Lord Gaebril. For once the Dragon walks the land, the fires of heaven fall where they will, until all men's lives are ablaze. And in Shayol Ghul, the Dark One stirs.
SUMMARY: The seals of Shayol Ghul are weak now, and the Dark One reaches out. The Shadow is rising to cover humankind.In Tar Valon, Min sees portents of hideous doom. Will the White Tower itself be broken?In the Two Rivers, the Whitecloaks ride in pursuit of a man with golden eyes, and in pursuit of the Dragon Reborn.In Cantorin, among the Sea Folk, High Lady Suroth plans the return of the Seanchan armies to the mainland.In the Stone of Tear, the Lord Dragon considers his next move. It will be something no one expects, not the Black Ajah, not Tairen nobles, not Aes Sedai, not Egwene or Elayne or Nynaeve.Against the Shadow rising stands the Dragon Reborn.......
SUMMARY: The Dragon Reborn--the leader long prophesied who will save the world, but in the saving destroy it; the savior who will run mad and kill all those dearest to him--is on the run from his destiny.Able to touch the One Power, but unable to control it, and with no one to teach him how--for no man has done it in three thousand years--Rand al'Thor knows only that he must face the Dark One. But how?Winter has stopped the war-almost-yet men are dying, calling out for the Dragon. But where is he?Perrin Aybara is in pursuit with Moiraine Sedai, her Warder Lan, and the Loial the Ogier. Bedeviled by dreams, Perrin is grappling with another deadly problem--how is her to escape the loss of his own humanity.Egwene, Elayne and Nynaeve are approaching Tar Valon, where Mat will be healed--if he lives until they arrive. But who will tell the Amyrlin their news--that the Black Ajah, long thought only a hideous rumor, is all too real? They cannot know that in Tar Valon far worse awaits...Ahead, for all of them, in the Heart of the Stone, lies the next great test of the Dragon reborn....
SUMMARY: The Wheel of Time turns and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow. For centuries, gleemen have told of The Great Hunt of the Horn. Now the Horn itself is found: the Horn of Valere long thought only legend, the Horn which will raise the dead heroes of the ages. And it is stolen. THE WHEEL OF TIME Book One: "The Eye of the World"Book Two: "The Great Hunt"Book Three: "The Dragon Reborn"Book Four: "The Shadow Rising"Book Five: "The Fires of Heaven"Book Six: "Lord of Chaos"Book Seven: "A Crown of Swords"Book Eight: "The Path of Daggers"Book Nine: "Winter's Heart"Book Ten: "Crossroads of Twilight"
EDITORIAL REVIEW: Tarmon Gai’don, the Last Battle, looms. And mankind is not ready. The final volume of the Wheel of Time, *A Memory of Light,* was partially written by Robert Jordan before his untimely passing in 2007. Brandon Sanderson, *New York Times* bestselling author of the Mistborn books, was chosen by Jordan’s editor---his wife, Harriet McDougal---to complete the final book. The scope and size of the volume was such that it could not be contained in a single book, and so Tor proudly presents *The Gathering Storm* as the first of three novels that will make up *A Memory of Light.* This short sequence will complete the struggle against the Shadow, bringing to a close a journey begun almost twenty years ago and marking the conclusion of the Wheel of Time, the preeminent fantasy epic of our era. In this epic novel, Robert Jordan’s international bestselling series begins its dramatic conclusion. Rand al’Thor, the Dragon Reborn, struggles to unite a fractured network of kingdoms and alliances in preparation for the Last Battle. As he attempts to halt the Seanchan encroachment northward---wishing he could form at least a temporary truce with the invaders---his allies watch in terror the shadow that seems to be growing within the heart of the Dragon Reborn himself. Egwene al’Vere, the Amyrlin Seat of the rebel Aes Sedai, is a captive of the White Tower and subject to the whims of their tyrannical leader. As days tick toward the Seanchan attack she knows is imminent, Egwene works to hold together the disparate factions of Aes Sedai while providing leadership in the face of increasing uncertainty and despair. Her fight will prove the mettle of the Aes Sedai, and her conflict will decide the future of the White Tower---and possibly the world itself. The Wheel of Time turns, and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow.
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SUMMARY: The future of Xanth is in frightful peril. A powerful magical bird named Ragna Roc has embarked on a campaign to become absolute ruler of that mystical realm. Those who swear loyalty to him are spared. The rest have simply disappeared.So powerful are Ragna’s sorceries that even the Good Magician Humfrey dares not confront him directly. Instead he enlists Cyrus the Cyborg, a handsome half-human playwright with little knowledge of the world, in a stealthy subterfuge. Cyrus must assemble a troupe of traveling players to attract Ragna’s interest. And hidden in disguise among the bevy of beautiful young actresses are the young princesses, Melody, Harmony, and Rhythm, whose magics might just be a match for the evil bird.But Ragna has planted a spy in the midst of the troupe, one who knows their deepest secrets, including the true nature of Cyrus’s forbidden love for one of the young princesses. Only a mysterious child called Kadence, and a cryptic clue — “Two to the Fifth" — may give the companions the edge they need to defeat Ragna’s dictatorial dreams.Brimming with passion and merriment, drama and deception, Piers Anthony’s thirty-second Xanth fantasy is a pun-packed performance sure to provoke applause and ovations from the series’ myriad fans.