Ragged armies and gods old and new collide in the dizzyingly complex penultimate tale of the Malazan Book of the Fallen (following 2008's Toll the Hounds). After a traumatic reading of the tiles, Adjunct Tagore of the Malazan decides to quit the Letherii capital. To placate neighboring territories, Brys Beddict and a contingent of Letherii escort Tagore and her army through the Wastelands on their way to the port of Kolanse. The Barghast find their own reasons to head for the Wastelands, as do the T'lan Imass, a group of bloodthirsty Jaghut, and the army of the K'Chain Che'Malle. Gods tweak the players on this continent-sized chess board even as they themselves are manipulated. Erickson begins to reel in the long lines of his huge plot, giving enough hints to leave readers impatient for the 10th volume. (Jan.) Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
In the ninth Malazan Book of the Fallen volume, the last remnant of the Malazan Empire, in exile on the continent of Letherii, marches east against unknown but undoubtedly formidable foes. If the soldiers see themselves and their empire as fallen, they even more certainly see themselves bound by oaths and comradeship to keep faith with one another until the last enemy is identified, met, and, if possible, overcome. If not, their oaths are still binding. There is herein a quality reminiscent of the 300 Spartans coming to the fore that, added to the complexity and grandeur of the world-building, is downright enthralling. --Roland Green
SUMMARY:The land of Terre d' Ange is a place of unsurpassed beauty and grace. It is said that angels found the land and saw it was good...and the ensuing race that rose from the seed of angels and men live by one simple rule: Love as thou wilt. Phèdre nó Delaunay is a woman born with a scarlet mote in her left eye and sold into indentured servitude as a child. Her bond was purchased by a nobleman, and he was the first one to recognize who and what she is: one pricked by Kushiel's Dart, chosen to forever experience pain and pleasure as one. Phèdre's path has taken a strange and sometimes dangerous course. She has lain with princes and pirate kings, battled a wicked temptress who is still determined to win the crown at any cost, and saved two nations with her courageous actions and sacrifices. Through it all she has had the devoted swordsman Joscelin at her side, who knew from the beginning what she was. Her very nature is a torturous thing for them both, and it is a bane on their lives--but he is sworn to her and by accepting who she is, Joscelin has never violated the central precept of the angel Cassiel: to protect and serve. But Phèdre's plans will put his pledge to the test, for she has never forgotten her childhood friend Hyacinthe. She has spent ten long years searching for the key to free him from his eternal indenture to the Master of Straights, a bargain with the gods that he struck so that a nation could be saved; in doing so, he took Phèdre's place as a sacrifice. She cannot forget, and she cannot forgive--herself or the gods. She is determined to seize one last hope to redeem her friend, even if it means her death. Their search will bring Phèdre and Joscelin on a dangerous path that will carry them across the world, to fabled courts and splendid vistas, to distant lands where madness reigns and souls are currency, and down a fabled river to a land forgotten by most of the world. And to a power so mighty that none dare speak its name. Kushiel's Avatar is the concluding volume in Jacqueline Carey's evocative novels about the enigmatic Phèdre nó Delaunay; the third in a triptych of beautifully constructed historical fantasies that combine passion and danger, great battles of the sword and soul, deep eroticism, and mystical enigmas.
SUMMARY:Following hard on the heels of Kushiel's Dart, Jacqueline Carey's spectacular debut novel, comes Kushiel's Chosen, a glittering and riveting historical fantasy. The land of Terre d'Ange is a place of unsurpassed beauty and grace. It is said that the angels found the land and saw it was good, and the ensuing race that rose from the seed of angels and men live by one simple rule: Love as thou wilt. Phegrave;dre noacute; Delaunay is a young woman who was born with a scarlet mote in her left eye and sold into indentured servitude as a child. Her bond was purchased by Anafiel Delaunay, a nobleman with a very special mission--and the first to recognize her for who and what she is: one pricked by Kushiel's Dart, chosen to forever experience pain and pleasure as one. Phegrave;dre has trained in the courtly arts and the talents of the bedchamber, but, above all, the ability to observe, remember, and analyze. Having stumbled upon a plot that threatened the very foundations of her homeland, she gave up almost everything she held dear to save it. She survived, and lived to have others tell her story, and if they embellished the tale with fabric of mythical splendor, they weren't far off the mark. The hands of the gods weigh heavily upon Phegrave;dre's brow, and they are not yet done with their charge--for while the young queen who sits upon the throne is well loved by the people, there are those who believe that other heads should wear the crown. And those who escaped the wrath of the mighty are not yet done with their schemes for power and revenge. To protect and serve, Phegrave;dre will once again leave her beloved homeland. From the sun-drenched villas of La Serenissima to the wilds of old Hellas, from a prison designed to drive the very gods mad to an island of immutable joy. Phegrave;dre will meet old friends and new enemies and discover a plot so dreadful as to make the earth tremble, masterminded by the one person she cannot turn away from.
SUMMARY: The land of Terre d'Ange is a place of unsurpassing beauty and grace. It is said that angels found the land and saw it was good...and the ensuing race that rose from the seed of angels and men live by one simple rule: Love as thou wilt. Phèdre nó Delaunay is a young woman who was born with a scarlet mote in her left eye. Sold into indentured servitude as a child, her bond is purchased by Anafiel Delaunay, a nobleman with very a special mission...and the first one to recognize who and what she is: one pricked by Kushiel's Dart, chosen to forever experience pain and pleasure as one.Phèdre is trained equally in the courtly arts and the talents of the bedchamber, but, above all, the ability to observe, remember, and analyze. Almost as talented a spy as she is courtesan, Phèdre stumbles upon a plot that threatens the very foundations of her homeland. Treachery sets her on her path; love and honor goad her further. And in the doing, it will take her to the edge of despair...and beyond. Hateful friend, loving enemy, beloved assassin; they can all wear the same glittering mask in this world, and Phèdre will get but one chance to save all that she holds dear. Set in a world of cunning poets, deadly courtiers, heroic traitors, and a truly Machiavellian villainess, this is a novel of grandeur, luxuriance, sacrifice, betrayal, and deeply laid conspiracies. Not since Dune has there been an epic on the scale of Kushiel's Dart-a massive tale about the violent death of an old age, and the birth of a new.
EDITORIAL REVIEW:
Robert Neville may well be the last living man on Earth . . . but he is not alone.
An incurable plague has mutated every other man, woman, and child into bloodthirsty, nocturnal creatures who are determined to destroy him.
By day, he is a hunter, stalking the infected monstrosities through the abandoned ruins of civilization. By night, he barricades himself in his home and prays for dawn....
Richard Matheson’s classic novel has now been transformed by Warner Bros. into a major motion picture starring Academy Award nominee Will Smith. Directed by Francis Lawrence (“Constantine”), the film opens nationwide in December 2007.
SUMMARY: On the day she awoke remembering nothing but her name, Kahlan Amnell became the most dangerous woman alive. For everyone else, that was the day that the world began to end.As her husband, Richard, desperately searches for his beloved, whom only he remembers, he knows that if she doesn't soon discover who she really is, she will unwittingly become the instrument that will unleash annihilation. But Kahlan learns that if she ever were to unlock the truth of her lost identity, then evil itself would finally possess her, body and soul.If she is to survive in a murky world of deception and betrayal, where life is not only cheap but fleeting, Kahlan must find out why she is such a central figure in the war-torn world swirling around her. What she uncovers are secrets darker than she could ever have imagined. SUMMARY: With Wizard's First Rule and seven subsequent masterpieces, Terry Goodkind has thrilled readers worldwide with the unique sweep of his storytelling. Now Goodkind returns with a new novel of Richard and Kahlan, the beginning of a sequence of three novels that will bring their epic story to its culmination.After being gravely injured in battle, Richard awakes to discover Kahlan missing. To his disbelief, no one remembers the woman he is frantically trying to find. Worse, no one believes that she really exists, or that he was ever married. Alone as never before, he must find the woman he loves more than life itself....if she is even still alive. If she was ever even real.
SUMMARY: Beginning with Wizard's First Rule and continuing with six subsequent fantasy masterpieces, Terry Goodkind has thrilled and awed millions of readers worldwide. Now Goodkind returns with a broad-canvas adventure of epic intrigue, violent conflict, and terrifying peril for the beautiful Kahlan Amnell and her husband, the heroic Richard Rahl, the Sword of Truth.Richard Rahl has been poisoned. Saving an empire from annihilation is the price of the antidote. With the shadow of death looming near, the empire crumbling before the invading hordes, and time running out, Richard is offered not only his own life but the salvation of a people, in exchange for delivering his wife, Kahlan, into bondage to the enemy. Beginning with Wizard's First Rule and continuing with six subsequent fantasy masterpieces, Terry Goodkind has thrilled and awed millions of readers worldwide. Now Goodkind returns with a broad-canvas adventure of epic intrigue, violent conflict, and terrifying peril for the beautiful Kahlan Amnell and her husband, the heroic Richard Rahl, the Sword of Truth.Richard Rahl has been poisoned. Saving an empire from annihilation is the price of the antidote. With the shadow of death looming near, the empire crumbling before the invading hordes, and time running out, Richard is offered not only his own life but the salvation of a people, in exchange for delivering his wife, Kahlan, into bondage to the enemy.
SUMMARY: Sequel to the New York Times bestselling Faith of the Fallen New York Times bestselling author Terry Goodkind has created his most lavish adventure yet. Tormented her entire life by inhuman voices, a young woman named Lauren seeks to end her intolerable agony. She at last discovers a way to silence the voices. For everyone else, the torment is about to begin. With winter descending and the paralyzing dread of an army of annihilation occupying their homeland, Richard Rahl and his wife Kahlan must venture deep into a strange and desolate land. Their quest turns to terror when they find themselves the helpless prey of a tireless hunter. Meanwhile, Lauren finds herself drawn into the center of a struggle for conquest and revenge. Worse yet, she finds her will seized by forces more abhorrent than anything she ever envisioned. Only then does she come to realize that the voices were real. Staggered by loss and increasingly isolated, Richard and Kahlan must stop the relentless, unearthly threat which has come out of the darkest night of the human soul. To do so, Richard will be called upon to face the demons stalking among the Pillars of Creation. Discover breathtaking adventure and true nobility of spirit. Find out why millions of readers the world over have elevated Terry Goodkind to the ranks of legend.
SUMMARY: Terry Goodkind author of the enormously popular Sword of Truth novels, has forged perhaps his best novel yet, pitting Richard Rahl and Kahlan Amnell against threats to the freedom of the world that will take them to opposite ends of the world to defeat the forces of chaos and anarchy.Emperor Jagang is rising once again in the Old World and Richard must face him, on his own turf. Richard heads into the Old World with Cara, the Mord-Sith, while his beloved Kahlan remains behind. Unwilling to heed an ancient prophecy, Kahlan raises an army and goes into battle against forces threatening armed insurrection in the Midlands.Separated and fighting for their lives, Richard and Kahlan will be tested to the utmost.
In the 1970s Joe Haldeman approached more than a dozen different publishers before he finally found one interested in The Forever War. The book went on to win both the Hugo and Nebula Awards, although a large chunk of the story had been cut out before it saw publication. Now Haldeman and Avon Books have released the definitive version of The Forever War, published for the first time as Haldeman originally intended. The book tells the timeless story of war, in this case a conflict between humanity and the alien Taurans. Humans first bumped heads with the Taurans when we began using collapsars to travel the stars. Although the collapsars provide nearly instantaneous travel across vast distances, the relativistic speeds associated with the process means that time passes slower for those aboard ship. For William Mandella, a physics student drafted as a soldier, that means more than 27 years will have passed between his first encounter with the Taurans and his homecoming, though he himself will have aged only a year. When Mandella finds that he can't adjust to Earth after being gone so long from home, he reenlists, only to find himself shuttled endlessly from battle to battle as the centuries pass. --Craig E. Engler
"To say that The Forever War is the best science fiction war novel ever written is to damn it with faint praise. It is, for all its techno-extrapolative brilliance, as fine and woundingly genuine a war story as any I've read."--William Gibson, author of _Neuromancer, Spook Country
_"There are a handful of moments when an American science fiction novel abruptly and seemingly effortlessly satisfied every possible expectation conveyed not only by the genre's ambitions, but of those of the whole literary landscape with which it was contemporary: Sturgeon's More Than Human, Dick's The Man In The High Castle, LeGuin's Dispossessed, Gibson's Neuromancer. The Forever War is one such book, and like those others still carries with it that air of recognition and possibility."--Jonathan Lethem, author of _Gun With Occcasional Music, Fortress of Solitude
_"Perhaps the most important war novel written since Vietnam . . . Haldeman, a veteran, is a flat-out visionary . . . and protagonist William Mandella's attempt to survive and remain human in the face of an absurd almost endless war is harrowing hilarious heartbreaking and true . . . like all the best works of literature THE FOREVER WAR takes you apart and then, before you can turn that last page, puts you back together: better, wiser, more human. Simply extraordinary." --Junot Diaz, Pulitzer Prize winning author of _The Brief and Wondrous Life of Oscar Wao
_"If there was a Fort Knox for Science Fiction writers, we'd have to lock Joe Haldeman up."--Stephen King, author of _The Shining, The Dead Zone, The Stand
"The Forever War_ is not just a great Science Fiction novel, it's a great Vietnam war novel - and a great war novel, without qualification- that is also Science Fiction. A classic to grace either genre."--Iain M. Banks, author of _Use of Weapons, The Player of Games, Matter
_"FOREVER WAR is brilliant--one of the most influential war novels of our time. That it happens to be set in the future only broadens and enhances its message."--Greg Bear, author of _Moving Mars, Eon, The Forge of God
_“A parable whose lessons are needful learning once more.”--John Scalzi, author of _Old Man’s War, The Ghost Brigades, Zoe’s Tale
_"I first read this twenty years ago and have never forgotten the wonder and fury it kindled at the time. Anyone who talks about the glory of war has obviously never read it. A beautifully detailed and intensely personal account of a conflict which lasts for over a thousand years, as told by one grunt who lives through it all. Only a writer as skillfull and knowledgeable as Haldeman could use war's dark glamour to lure the reader in and then deplou the sam fascination to show just what kind of effect this orchestrated barbarism can have on the human soul."--Peter F. Hamilton, author of _Pandora’s Star, Judas Unchained, The Dreaming Void
_“In a literature of ideas, The Forever War is a titan: a book filled with mind-bending ideas about relatavistic time-distortion and world-shaking ideas about the futility of war. In today's world, where we think declaring war on abstract nouns like TERROR is a winning strategy, we need THE FOREVER WAR."--Cory Doctorow, author of _Down and Out in the Magic Kingdom, Little Brother X
_“It is to the Vietnam War what Catch-22 was to World War II, the definitive, bleakly comic satire.”--Thomas M. Disch, author of _Camp Concentration, 334
"The Forever War_ does what the very best science fiction does. It deals with extremes both societal and teleological; it places a frame around humankind's place in the universe to show us what is outside the frame; and it functions simultaneously at the literal and metaphorical level. Inarguably one of the genre's great novels, it is also among the finest novels ever written about war."--James Sallis, author of The Long Legged Fly, Drive, Cripple Creek
EDITORIAL REVIEW: Welcome to a world like no other. The Ringworld: a landmark engineering achievement, a flat band 3 million times the surface area of Earth, encircling a distant star. Home to trillions of inhabitants, not all of which are human, and host to amazing technological wonders, the Ringworld is unique in all of the universe. Explorere Louis Wu, an Earth-born human who was part of the first expedition to Ringworld, becomes enmeshed in interplanetary and interspecies intrigue as war, and a powerful new weapon, threaten to tear the Ringworld apart forever. Now, the future of Ringworld lies in the actions of its children: Tunesmith, the Ghould protector; Acolyte, the exiled son of Speaker-to-Animals, and Wembleth, a strange Ringworld native with a mysterious past. All must play a dangerous in order to save Ringworld's population, and the stability of Ringworld itself. Blending awe-inspiring science with non-stop action and fun, Ringworld's Children, the fourth installment of the multiple award-winning saga, is the perfect introduction for readers new to this New York Times bestselling series, and long-time fans of Larry Niven's Ringworld. (20040916)
Longtime collaborators Herbert and Anderson set themselves a steep challenge—and, in the end, fail to meet it—in this much anticipated wrapup of the original Dune cycle (after 2006's Hunters of Dune). A large cast scattered across the cosmos must be brought together so that the final, all-powerful Kwisatz Haderach may be revealed in the ultimate face-off between humankind and the machine empire ruled by the implacable Omnius. Though pacing is brisk and the infrequent action scenes crackle with tension, only two minor characters—gholas, who are young clones with restored memories, of Suk doctor Wellington Yueh and God-Emperor Leto II—acquire real depth. Everyone else is too busy reacting to mostly irrelevant subplots like sabotage aboard the no-ship Ithaca, a plague devastating the planet of Chapterhouse and the genetic engineering of marine-dwelling sandworms. The lengthy climax relies on at least four consecutive deus ex machina bailouts, eventually devolving into sheer fairy tale optimism. Series fans will argue the novel's merits for years; others will be underwhelmed. (Aug.) Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
By the time of this second volume of the third Dune prequel trilogy, battles and plagues have nearly destroyed humans and their planets. Sheanna revives the ghola cloning project to pit genius against numbers. Almost all the saga principals have been re-created—Paul, Jessica, Letos I and II, Chani, Stilgar, even Wellington Yueh and Baron Harkonnen—and are hiding on the no-ship. The eleventh ghola of Duncan Idaho keeps an eye on things. Naturally, such a crew generates intrigue, dissension, and many actions unintentionally at cross-purposes. Some of the re-creations learn from the past, some don't. Meanwhile, Omnius and Erasmus, leaders of the thinking machines, search for the no-ship; failing to find it, they finish the destruction of any planet capable of supporting human life. When the clones and the thinking machines finally confront each other, the conflict proves pretty gripping. Its plot derived from Frank Herbert's notes, Sandworms should fascinate Dune fans. The series' long run by now begs the question of whether, since Sandworms ties up so many loose ends, more of what has been learned about the construction and destruction of ecologies, and about thinking machines, in the 42 years since Dune was first published couldn't figure in the promised ninth prequel volume, Paul of Dune. Murray, Frieda
SUMMARY: A Sequel to The New York Times Bestselling Enders's Shadow Bestselling author Orson Scott Card brings to life a new chapter in the saga of Ender's Earth. Earth and its society has been changed irrevocably in the aftermath of Ender Wiggin's victory over the Formics--the unity enforced upon the warring nations by an alien enemy has shattered. Nations are rising again, seeking territory and influence, and most of all, seeking to control the skills and loyalty of the children from the Battle School. But one person has a better idea. Peter Wiggin, Ender's older, more ruthless, brother, sees that any hope for the future of Earth lies in restoring a sense of unity and purpose. And he has an irresistible call on the loyalty of Earth's young warriors. With Bean at his side, the two will reshape our future. Here is the continuing story of Bean and Petra, and the rest of Ender's Dragon Army, as they take their places in the new government of Earth.
After twenty-three years, Orson Scott Card returns to his acclaimed best-selling series with the first true, direct sequel to the classic *Ender's Game*.
In *Ender’s Game*, the world’s most gifted children were taken from their families and sent to an elite training school. At Battle School, they learned combat, strategy, and secret intelligence to fight a dangerous war on behalf of those left on Earth. But they also learned some important and less definable lessons about life.
After the life-changing events of those years, these children—now teenagers—must leave the school and readapt to life in the outside world.
Having not seen their families or interacted with other people for years—where do they go now? What can they do?
Ender fought for humanity, but he is now reviled as a ruthless assassin. No longer allowed to live on Earth, he enters into exile. With his sister Valentine, he chooses to leave the only home he’s ever known to begin a relativistic—and revelatory—journey beyond the stars.
What happened during the years between *Ender’s Game* and *Speaker for the Dead*? What did Ender go through from the ages of 12 through 35? The story of those years has never been told. Taking place 3000 years before Ender finally receives his chance at redemption in *Speaker for the Dead*, this is the long-lost story of Ender.
For twenty-three years, millions of readers have wondered and now they will receive the answers. ***Ender in Exile*** is **Orson Scott Card**’s moving return to all the action and the adventure, the profound exploration of war and society, and the characters one never forgot.
*On one of these ships, there is a baby that just may share the same special gifts as Ender’s old friend Bean**...***
About the AuthorRobert Jordan lives in Charleston, South Carolina. He is a graduate of the Citadel.
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Amazon.com's Significant SevenRobert Jordan kindly agreed to take the life quiz we like to give to all our authors: the Amazon.com Significant Seven.
Q: What book has had the most significant impact on your life?A:
Q: You are stranded on a desert island with only one book, one CD, and one DVD--what are they?A: The one book would be whatever book I was currently writing. I mean, I hate falling behind in the work. The one CD would contain the best
Q: What is the worst lie you've ever told?A: It's hard to think of one since I am genetically incapable of lying to women and that takes out 52% of the population right there.
Q: Describe the perfect writing environment.A: Any place that has my computer, a CD player for music, a comfortable chair that won't leave me with a backache at the end of a long day, and very little interruption.
Q: If you could write your own epitaph, what would it say?A: He kept trying to get better at it.
Q: Who is the one person living or dead that you would like to have dinner with?A: My wife before anybody else on earth living or dead. That's a no-brainer.
Q: If you could have one superpower what would it be?A: That depends. If I'm feeling altruistic, it would be the ability to heal anything with a touch, if that can be called a superpower. If I'm not feeling very altruistic, it would be the ability to read other people's minds, to finally be able to get to the bottom of what they really mean and what their motivations are.
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Starred Review. The previous book in Jordan's massive Wheel of Time, Crossroads of Twilight, may have come out in 2003, but don't let that fool you; the 11th tome in this epic fantasy is the one Jordan fans have been eagerly waiting for the better part of a decade. The breakneck pace, lyrical beauty and astonishing scope of the early Wheel of Time volumes established Jordan as one of the top writers in the Tolkien tradition. While more recent entries have maintained that beauty and scope, the pace has slowed to a crawl as the central characters dispersed in six directions. In contrast, the latest explodes with motion, as multiple plot lines either conclude or advance, and the march to Tarmon Gai'don—the climactic last battle between the Dragon Reborn and the Dark One—begins in earnest. Faile's captivity with the Shaido, Mat's pursuit of Tuon and Elayne's war for Caemlyn come to a close, while Egwene's capture brings the Aes Sedai war to the heart of the Tower. Jordan has said that readers will be sweating by the end of the book, and he's probably right. Sweating or not, they'll also be dreading the long year or two before the 12th installment. Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
SUMMARY: "Robert Jordan has come to dominate the world Tolkien began to reveal."--The New York Times The Wheel of Time turns, and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow. Let the Dragon ride again on the winds of time. THE WHEEL OF TIME Book One: The Eye of the World Book Two: The Great Hunt Book Three: The Dragon Reborn Book Four: The Shadow Rising Book Five: The Fires of Heaven Book Six: Lord of Chaos Book Seven: A Crown of Swords Book Eight: The Path of Daggers Book Nine: Winter's Heart Book Ten: Crossroads of Twilight
EDITORIAL REVIEW: Tarmon Gai’don, the Last Battle, looms. And mankind is not ready. The final volume of the Wheel of Time, *A Memory of Light,* was partially written by Robert Jordan before his untimely passing in 2007. Brandon Sanderson, *New York Times* bestselling author of the Mistborn books, was chosen by Jordan’s editor---his wife, Harriet McDougal---to complete the final book. The scope and size of the volume was such that it could not be contained in a single book, and so Tor proudly presents *The Gathering Storm* as the first of three novels that will make up *A Memory of Light.* This short sequence will complete the struggle against the Shadow, bringing to a close a journey begun almost twenty years ago and marking the conclusion of the Wheel of Time, the preeminent fantasy epic of our era. In this epic novel, Robert Jordan’s international bestselling series begins its dramatic conclusion. Rand al’Thor, the Dragon Reborn, struggles to unite a fractured network of kingdoms and alliances in preparation for the Last Battle. As he attempts to halt the Seanchan encroachment northward---wishing he could form at least a temporary truce with the invaders---his allies watch in terror the shadow that seems to be growing within the heart of the Dragon Reborn himself. Egwene al’Vere, the Amyrlin Seat of the rebel Aes Sedai, is a captive of the White Tower and subject to the whims of their tyrannical leader. As days tick toward the Seanchan attack she knows is imminent, Egwene works to hold together the disparate factions of Aes Sedai while providing leadership in the face of increasing uncertainty and despair. Her fight will prove the mettle of the Aes Sedai, and her conflict will decide the future of the White Tower---and possibly the world itself. The Wheel of Time turns, and Ages come and pass. What was, what will be, and what is, may yet fall under the Shadow.
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From Publishers Weekly
Ragged armies and gods old and new collide in the dizzyingly complex penultimate tale of the Malazan Book of the Fallen (following 2008's Toll the Hounds). After a traumatic reading of the tiles, Adjunct Tagore of the Malazan decides to quit the Letherii capital. To placate neighboring territories, Brys Beddict and a contingent of Letherii escort Tagore and her army through the Wastelands on their way to the port of Kolanse. The Barghast find their own reasons to head for the Wastelands, as do the T'lan Imass, a group of bloodthirsty Jaghut, and the army of the K'Chain Che'Malle. Gods tweak the players on this continent-sized chess board even as they themselves are manipulated. Erickson begins to reel in the long lines of his huge plot, giving enough hints to leave readers impatient for the 10th volume. (Jan.)
Copyright © Reed Business Information, a division of Reed Elsevier Inc. All rights reserved.
From
In the ninth Malazan Book of the Fallen volume, the last remnant of the Malazan Empire, in exile on the continent of Letherii, marches east against unknown but undoubtedly formidable foes. If the soldiers see themselves and their empire as fallen, they even more certainly see themselves bound by oaths and comradeship to keep faith with one another until the last enemy is identified, met, and, if possible, overcome. If not, their oaths are still binding. There is herein a quality reminiscent of the 300 Spartans coming to the fore that, added to the complexity and grandeur of the world-building, is downright enthralling. --Roland Green